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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)HY
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  • Pretty much everything that's not totally inert produces heat, but the point (they claim!) is that these newfangled doodads don't generate power using that heat.

    So far we've mainly been generating power with more and more ingenious ways of heating up water.

  • Ah, it happens.

    One time when I was still with my ex partner I meant to text them "hey remember to buy some salt from the store" and I accidentally typed "you motherfucker you've ruined my life" instead

  • On a semi-related note, I was actually radioactive for a few days once, after I got my thyroid nuked.

    What was cool was that it turned out that regular 'ol camera CCDs (like the one in your cell phone) can detect alpha particles, so I naturally pressed my phone to my neck in a dark room and got this video. Those tiny white "flashes" you see are actually all alpha particles (video in a spoiler block so it doesn't take up half the screen at least on lemmy-ui):

    I verified it by taking more video with the phone away from my body – no flashes!

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  • Oh I wish it was. Eg. here in Finland sharing movies etc. among friends or downloading them off the internet used to be legal as long as you weren't doing it for profit or distributing stuff to a huge audience, but that changed in 2006 because the new EU Copyright Directive required it, and that directive was hugely influenced by the likes of WIPO.

  • people still constantly bring him up, and even say his political views aren’t “that bad” on lichess during random broadcasts

    Gee I wonder what kind of people would say that 🤔

  • Researchers have achieved data rates as high as 424Gbit/s across a 53-km turbulent free-space optical link using plasmonic modulators—devices that use special light waves called surface plasmon polaritons to control and change optical signals

    This could be a line from Star Trek

  • Far as Swift's syntax goes, I really like argument labels too, but it's just that there's SO. MUCH. SYNTAX. Lots of sugar, yes, but sometimes that's part of the problem in my opinion, because it often adds to the syntactic and semantic "noise." Also, there's 98 keywords (more if you count eg. try, try! and try? as different keywords, and this count is missing eg. sending and other new keywords) – compare this to say Rust's or or Python's 35. Java's got 68, while C++ also has 98 and it's notorious for having way too many of them. And then there's all the symbols – some of which have different meanings in different contexts.

    It's true that ARC only applies to reference types, but even with value types you can often get some fairly surprising performance problems due to implicit copies, for example in getters and setters – and the _read and _modify accessors that can sometimes help with that due to returning (well, yielding) a borrowed value instead of a copy aren't meant for "public" use (which doesn't mean many libraries etc. don't use them, much to the consternation of core devs).

  • Urr, I don't think that's it. I'm not sure stereo sound for vinyls has ever worked so that something like this would be necessary, and it wouldn't really make sense – why would they have to put vocals on one channel and instruments on the other?

    A stereo vinyl player just has the needle moving up and down in addition to left and right, so that the left-right axis is the sum of the waveforms of both channels and the up-down axis is the difference – which means that a regular mono player can play stereo vinyls

  • Swift is… not a great language. It's got some promise but goddamn does it have a "designed by committee" feel to it; they just keep throwing on features like they're going out of fashion and it's getting ridiculously complex. Just the syntax alone is a bit of a nightmare – soooo many keywords and symbols. It's also extremely hard to predict how well Swift code will perform, in large part due to ARC (automatic reference counting) memory management, which is a huge downside for game development. And don't even get me started on the new concurrency stuff…

    Just as a side note, it's not purely an Apple project nowadays. They're still the "project lead" but it's not exclusively theirs anymore. Still, regardless of that, at least personally I really couldn't recommend it especially to someone looking to get into game development.