Bethesda have made some of my favorite games, especially Elder Scrolls but this time I'm just not very interested. I read they added procedural generation which seems like the worst choice possible when the strength of their games always has been environmental storytelling (as in you explore and stumble upon things that make the world feel "lived in").
I'll buy the game later, might as well wait for patches, mods and such!
I have tried it for the novelty but I see no reason to make it part of my diet. It is disgusting to me and getting used to it would take a lot of time and suffering, for what reason? I've been a vegetarian before, I'd rather eat peas than insects.
I grew up eating seafood but I still hate dealing with it if I have to remove shells and clean it. Telling people to suck it up and eat something they don't want to eat makes no sense to me.
I actually can't eat lobster either, the giant sea bugs creep me out. Shrimp I'll eat but not if I have to remove the shells and such. Obviously people are different and my disgust sensitivity might be higher than normal. I grew up in a household that ate a lot of seafood so it's not due to lack of trying.
The issue is that users might object to subscribing to a community on a particular instance. I guess it's not the end of the world, you can always unsubscribe but I can imagine some people being very upset to be associated with certain politically leaning instances or worse.
I think it should be a "copy community" feature, then mods can just prevent posts in the old community and make a sticky that points to the new location.
Making users automatically subscribe to a community on a different instance (even if it's "the same community") is pushing it a bit in terms of moderator power. Also makes things worse in terms of exploits and others have pointed out.
In a year I had over 200 DAYS played on World of Warcraft back in 2005-2006. That's over 13 hours a day, then I quit abruptly and later tried a couple of expansions casually.
Second is probably Counter-Strike 1.#. No idea actual playing time but would estimate around 1000 hours.
The above two I don't regret spending my time in. Made a lot of friends and it all felt rewarding.
Then there are games like Civilization VI (200 hours), Rimworld (300 hours), Tropico (200 hours) and even Path of Exile (500 hours). These games are not really rewarding, other than little dopamine hits that gets you continuing playing forever.
Got my first PC when I was ~8 in the 90s. My dad explicitly told me not to touch the 110v-220v switch on the back of the PSU. It didn't take long :)