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2 yr. ago

  • It’s really quite fair that FSR and DLSS don’t look great at 1080p since they weren’t designed for that use case at all. Ideally it’s meant to upscale to 4K where the base resolution is at minimum ~1080p where’s there’s enough pixels to get a good output. When trying to upscale to 720p or 1080p the base resolution goes down to the 300ps (maybe even lower) which just isn’t enough that least with todays models.

    So for me I don’t see FSR or DLSS being a solution at all the hardware question for longevity. To me it just allows a weaker GPU to look nicer on a 4K screen (theoretically) not to increase FPS as a main feature.

    Maybe GPUs could get cinema upscalers? I don’t know how they work or feasibility other than for a while 4K Bluerays we’re just the 2K footage but ran through these upscalers.

  • It’s really quite fair that FSR and DLSS don’t look great at 1080p since they weren’t designed for that use case at all. Ideally it’s meant to upscale to 4K where the base resolution is at minimum ~1080p where’s there’s enough pixels to get a good output. When trying to upscale to 720p or 1080p the base resolution goes down to the 300ps (maybe even lower) which just isn’t enough that least with todays models.

    So for me I don’t see FSR or DLSS being a solution at all the hardware question for longevity. To me it just allows a weaker GPU to look nicer on a 4K screen (theoretically) not to increase FPS as a main feature.

    Maybe GPUs could get cinema upscalers? I don’t know how they work or feasibility other than for a while 4K Bluerays we’re just the 2K footage but ran through these upscalers.

  • Yeah once you get the hang of using keywords using search engines become easier, although for the past couple years googles results have been getting worse so we might not have long left before search becomes useless entirely.

  • Interesting I hadn’t thought about how the reduced image size could allow for more data throughput overall. Also great to hear that’s it’s similar or lower processing required. Although I’m not sure what tuned for parallel I/O means? Do they split the data into subgroups so multiple threads can process it at the same time?

  • Hmm, I haven’t delved into image training in a couple years so I’m assuming they still downscale images anyway, so I’m not sure how much the format helps? Do you know if better compression helps at lower resolution? I could see it helping but I could also seeing it be marginal gains and depending on processing time it might not be worth it to convert whole image sets to jpeg xl. And for performance does jpeg xl require less power/time to decode than other formats? Maybe for new image sets going forward it will be the standard.

  • It is when you’re a cloud hosting platform and you have 1000’s of photos uploaded daily. That 44k saving scales massively when talking about cloud hosting platforms. The jpeg xl format license is more open than webp which is controlled by google.

    The new format also enables more features than just file size, a quick google shows it supports animation, 360 photos, and image bursts (as well as more technical specifics that allow for better share ability without needing to have an accompanying json file or dropping to RAW).

    This is more important because it means websites can embed photos and the web engine whether it be chromium, Firefox, or safari can handle it natively without needing JavaScript or some other intermediary.

    What about png? It’s just another competing standard. At the end of the day it doesn’t really matter, but by not having competing standards we end up having one company controlling it. So since at the very least it gives a decent file size saving it’s good enough for me.