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Posts
2
Comments
362
Joined
2 yr. ago

  • I think we're '20 years away' from it in the same way we were '20 years away' from practical fusion power in the 50's. It feels close, but we don't even know what we're actually trying to achieve. People don't even agree or understand what human intelligence is, what creativity is. You can't progress down this path like we do with newer, faster processors. It'll take a new epiphany, a whole new approach to get to the kind of AI people have been dreaming of and writing stories about. You could give the machine a thousand times the processing power and all the training data possible, but it will never really progress past a the current shallow mimicking of intelligence. There's no mechanism for it to grow or be corrected on the facts. That will take something new.

  • VR headsets are still improving and still being sold, no disagreement there. But when I search for great VR games to play those lists look almost the same as when I got into VR several years ago. They're still recommending only games that came out years ago and that I've already played. At most they might recommend a new mod to turn a regular game into VR. Where is the content? I thought I'd one day upgrade from my HTC Vive, but I don't see the point if all I'm going to play are the games I've already played.

  • Not that Google doesn't have it's problems, but personally I find Microsoft's actions in regards to bing and bing search to be more abusive of their monopoly than Google. Microsoft is abusing their position as the OS in order to push people into their other products when it isn't really feasible to switch for most people.

  • I still think people are vastly over-estimating how close we are to that kind of AI.

    Reminds me of all the people who thought we were close to Ready Player One style VR back when VR was taking off a few years ago. And now VR stuff is clearly dying, the fad petering out with the technology only making relatively minor improvements from where it started (at least compared to what fiction portrays).

  • Inbox was great, at least for my personal use. I'm not sure how much I would've liked at as a work email client, Gmail would probably have been better, but inbox seemed to 'just work' for my personal email needs. Felt so bad going back to Gmail. And Gmail still sucks just as bad several years later.

  • Ya, I just want to get content. I don't mind giving back to the community for it, but needing to figure out some sort of 'system' is too much. I'm not looking for a mini-game.

  • Not that it doesn't have problems, but should be like H1B visas. There should at least be a requirement that non-prison labor be looked for first, even if it's more expensive. Only if prison labor is the only feasible option should they get the job.

  • I hate the whole meta of private trackers. When I've joined a few in the past the whole focus on needing to keep up your ratio has been a larger barrier to downloading than leechers ever were on public trackers.

    You can't seed because several users have seedboxes with perfect connections and already have a billion-to-one ratio. I 'theoretically' have access to all this content, but I'm downloading '80's workout video volume 7' in the hopes that I can actually seed it for someone to get enough ratio to actually download something I wanted to watch.

    I was on what.cd back when that was still a thing, I poorly chose my first few downloads and then never had enough ratio to download anything else ever again until I was finally kicked for inactivity.

    Instead of actually fostering a working seed economy, most seem to just replicate a capitalist dystopia where a handful of users hog all the seed slots, earning more ratio credits than they could ever use while everyone else desperately tries to scrape together enough ratio to get something of value.

  • Honestly I still think waiting to buy a Bethesda game is smart if you aren't a huge fan or something. Skyrim was pretty crap at launch and all the praise it gets now is mostly referring to Skyrim well after launch when patches and mods turned it into something good.

  • My definition is:

    Ability to pay all expenses, including things like sudden repairs, medical payments, job loss for up to 6 months, etc with minimal impact to quality of life.

    Ability to partake in moderate luxuries such as travel, dining out, new phone/TV/etc every so often. Does not mean you have enough to always buy whatever you want, but have enough to have some extra enjoyment.

    Ability to take care of 1-2 children including education, day care, medical, activities, etc

    Just based on the healthcare component alone, I don't think it's feasible for Americans to be financially free until they hit the millions. Otherwise, if you ignore that aspect I'd say its around the mid level executive type of income or about ~$300-600k year depending on location. If it's just moderate financial stability, then it's maybe only $90-200k, but I don't think I'd call that level 'free'

  • Same. I'm financially stable. Meaning I can hit a few bumps and I'll be fine. But I don't think it's possible to be ' financially free' when at any time I could suddenly have hundreds of thousands of dollars in medical debt.

    I can roughly estimate potential pit falls with my home. And home insurance is reasonably reliable for catastrophic scenarios. Even if they aren't, bankruptcy is still feasible. The same cannot be said about healthcare. Insurance plans are extremely opaque and while they claim to have terms such as 'out of pocket maximum' that should**** in theory limit your losses, there are endless stories about how little that holds up when put to the test.

    Proper healthcare coverage would be the single biggest impact on American stability. Nothing else is even close.

  • There was this point where VR gaming seemed like an inevitable successor to traditional gaming. It was everywhere and improving rapidly. There were core concerns, but most felt that those could be solved with time. The technology had so much potential.

    This is how the current AI solutions feel to me right now. There are a small-ish group of people who find them very useful and use them often. There are a large group of people who are currently on the hype bandwagon, talking about all the potential they hold. But currently they have yet to truly hit mainstream use.

    With VR, all that hype and potential seems largely dead. The promised advancements haven't seemed like enough to take over from traditional games, the fundamental issues haven't been fixed because they're too hard or too costly to fix.

    I'm still unsure if AI will go this same route, or if it will eventually break into more mainstream. I think probably the most likely route is something like how Siri/Alexa worked out. Some people use voice assistants all the time, others basically never do. They never quite fully delivered on the revolution they promised, but they were useful enough to stick around. That's how I feel about the current AI approach.

    I think long term we'll get some other approach that will once again kick off the AI hype machine, but the current AI approach is only going to find limited success because it's going to be really, really hard to get it to a place where you can reasonably trust the output.

  • Discussed this with some friends and the view we came to is that your momentum relative to both the portal and your surroundings is preserved (which explains how you could portal to the moon and not get liquefied by the difference in rotational momentum between earth and the moon). The portal speeds you up or slows you down depending on local conditions on the other side to preserve your relative momentum. This would, logically, indicate that energy is created or destroyed depending on the difference, which (to me) means that 'portals' technically exist outside our universe as a concept and are therefore not subject to conservation of energy.

  • The games are hidden on steamdeck as well. The steamdeck store homepage ignores the hidden setting when displaying the 'recently updated' category (or at least it did a few months ago, haven't checked in awhile)