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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GR
Посты
4
Комментарии
406
Joined
3 mo. ago

  • Based on my own experience developing GUIs, I've reached the conclusion that creating them through code is obsolete.

    We should be focusing on developing GUIs to develop GUIs, like Godot, instead of 'frameworks' that make an obsolete method of doing things even more cumbersome and complex.

  • Shouldn't they be designed in an intuitive manner that makes misuse more difficult than regular use?

    Otherwise, why even bother using them? It's like now you need to know all the ins and outs of CSS and a trendy framework that will lock you into their ecosystem.

  • What's sad is that web development is only a nightmare so websites can be worse.

    I genuinely believe it's part of the concerted effort by the cabal to make us accept a 'new normal.'

    They don't want an environment where anyone feels like they can make a website. They want us to believe we need to spend years studying before we can do anything, and even then we can only do what our bosses tell us to.

  • I think they exist because of ignorance.

    People who don't understand how to do a task will usually choose the wrong tools for that task.

    If someone is trying to cover up their lack of knowledge, they will usually make things more complicated than they need to be.

  • Honestly, CSS is a fucking joke and it's solely to blame for why centering something isn't always straightforward.

    By the way, this picture is a crock of shit for people who aren't programmers. Anyone who is a programmer will not take it seriously because programming is so much more about helping others instead of shaming them.

  • You know, sometimes less is more.

    Just because there's more "stuff" in a game like Violet doesn't mean it adds to the overall experience. Sometimes it detracts from it. A lot of times it detracts from it.

    This is of course all subjective and if you enjoy the additional mechanics, it's good you have them. There are of course others out there who would disagree with you and appreciate a more "core" experience in a Pokemon game.

    Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

    In my opinion, they can keep everything you've mentioned except terastallizing, a rideable legendary, and probably a good amount of your "and so on." I'm pretty sure Pokemon games have had an open world since the beginning, but maybe some people have different ideas of what constitutes an open world.