Measures like Google Family Link already exist if parents choose to use them.
I don't think legislation restricting what young people can do online would necessarily help. It's illegal for kids to take drugs and drink alcohol yet it still happens. Whatever measures are put in place, there's usually a way around.
They intentionally removed this feature years ago. It was possible to reenable via a dconf setting for a while but I believe that was also eventually removed.
So annoying.
Their mindset is "Fossil fuels are still needed now, and if my company doesn't grab them, someone else will" and it's just so easy to continue getting those short term profits for their shareholders.
They may have long term plans for investment in renewables, but they won't enact them until forced to (by government or market conditions). I imagine oil costs (and therefore profits) will skyrocket as it becomes more scarce, and they'd want to ride that all the way to the bank (and hell) before pivoting.
Basically, capitalism will be capitalism - its only moral is money. The only way is to have governments worldwide force them to change, and that ain't gonna happen.
Ahh, you're American - the UK system, which this article is referring to, will be different. There is talk of banning disposables for environmental reasons and ease of kids getting hold of them, but the government over here are currently looking into the best options.
The government certainly won't want to ban vapes entirely, as they help people quit smoking, so they take pressure off the health service.
Who's trying to stamp out vaping entirely? All I'm reading into this article is just "Kids shouldn't start vaping, especially if they have asthma."
The suggested solutions I've seen in the news recently are things like keep the vaping displays away from kids, stop kid-friendly flavours, and make packaging less enticing - all things that they currently do for cigarettes, and all perfectly reasonable IMO.
No-one I've seen is proposing taking them away from adults.
Valve are a private company, so Microsoft can't just barge in and buy it up.
Considering the investment Valve has poured into Linux because Gabe doesn't trust Microsoft enough to have his business rely on Windows, I'd be pretty shocked if he decided to sell up to Microsoft.
It depends how old they are. Kids in primary school at least have a decent amount of free time. School doesn't start crazy early in the UK, and there's not much homework when they're young.
I've played both, although it's been a while since I played it now.
The controls are much better.
The graphics are only mildly improved. The character models are improved but they kept the same pre-rendered backgrounds of the original game, which were all made for old 4:3 screens. So on a widescreen monitor you can either have it stretched or with borders on the left and right.
I think everything else such as the audio is the same.
My partner ran into a weird bug and couldn't progress further, but Doublefine sent me some save game files to work around the issue. I think those issues have since been fixed.
the RM "installed gravel on the bridge to a depth of 13 to 16 inches with an average depth of 14 inches, which far exceeded the specified load."
WTF, why the hell would they go and dump 16 inches of gravel on the bridge? That's an awful lot of weight.
Clearly this guy couldn't have stopped them dumping gravel after the bridge was completed, but allowing the client to save money on critical safety measures is inexcusable.
Yeah I absolutely agree with you. I didn't mean to suggest that lecturing the neurodiverse person would have solved the situation in this case.
I meant that even if the girl was neurotypical and/or intended it as a homophobic insult... it doesn't really matter - if the cop had to do anything, then just talking to the girl would have been a more proportionate response than what happened.
I meant that if the girl was neurotypical and meant to insult the cop, then the cop talking to her would still be a more proportionate response than assault and arrest.
I am currently on the latest beta - I'll test the stable/preview channels in case that makes a difference.