Dial up modem sound. Followed by the AOL portal site.
I didn't know what a URL was, so I was stuck with going through the kids section of the site, which I believe was a webcrawler that grabbed sites that had games on them. That was pretty much the internet for me.
That's overly reductive. I don't play it like a crafting game, I play it like a pokemon game and I'm having fun catching new pals while barely touching the base building.
My point is that the line between the two is so blurry that I'm not convinced there's an actual distinction other than elitism. Genre doesn't mean "every game is exactly the same" having a wide variety in mechanics is a good thing. I don't think having permanent upgrades outside the dungeon, for instance, is enough to make a game a different genre.
The core gameplay is fun as hell. I'm using a crossbow and my flame fox thing to catch or knock out pals while riding my pink sheep-llama thing to explore the world and having a blast. For an early access game it also runs great and so far no game breaking bugs.
A cargo cult.
They see lawyers use big words to make rich people get what they want and they try to emulate that without understanding how it works.