Almost like AuthComs are authoritarian before they are communist, and thus have more in common with the American Fascist Party than any actual leftists.
Oh look another illegal power grab by the supreme dipshits. 14th amendment section 3 states only Congress may remove an insurrectionist's inability to hold office, not SCOTUS.
I actually started writing up a a new constitution a while ago as a sort of thought experiment. It's not finished yet but some of the highlights thus far include:
A unicameral congress, with uncapped membership
A right to privacy, free education, internet, and government transparency
Freedom from religion clauses
Constitutionally limited intellectual property: Copyright is 15 years for corporations, life for individuals.
Uncapped supreme court, 2 appointments per presidential term
The communism of star trek is a far cry from the "communism" (that is, atrocity denial and state capitalist propaganda) espoused by terminally online social media users.
I can avoid it like I've avoided cryptocurrency and NFTs. And it may be a "tool," but it's one built on the theft from and unpaid labor of tens of thousands of independent creators, and is nigh wholly controlled by corporate interests bent on eliminating those same independent creators whose data they stole to make their "tools." It should not exist. Not until it can be made in an ethical manner without harming the creatives necessary to make it.
Per their website premium includes "Unlimited sentence paraphrasing powered by A.I." so I'm not sure they're an appropriate alternative to avoid the "AI" bullshit.
Less embarrassing than defending authoritarian colonialist empires.
Look, capitalism, etc. are awful, but that doesn't excuse defending authoritarian regimes. It is perfectly possible improve the lives of everyone without atrocities, and defending the people who commit those atrocities severely damages efforts to actually improve society.
Genocide denial is not the winning move you think it is. Edit: More importantly I never said anything about genocide, though since you brought it up, the soviets did in fact commit genocide, see: Holodomor. This in no way dilutes or mitigates the Nazis' genocide of Jews, etc. in the Holocaust.
Equating communists to fascists was used to excuse complicity in the holocaust, it isnt fucking cool.
Good thing I'm not doing either of those then! I'm equating tankies to fascists, which is not only cool, but more importantly it's correct.
On the one hand defederating from an instance based on their ideology is probably not the best precedent to set,
On the other, they're tankies who've ate up the state capitalist and red fascist propaganda hook, line, and sinker and are trying to associate themselves with leftism, making the rest of us look bad. (If I were more conspiracy minded I'd say that this is an intentional attempt to discredit leftist politics.) So really I think it balances out. Personally I'd rather users be able to block whole instances, instead of having admins make that decision, but seeing as that's not available this is the next best thing.
One more thing I think is relevant to the discussion on the meaning of 'roguelike' is the Berlin Interpretation, though I personally think it's a touch too narrow to be a usable, non-academic definition. Plus roguebasin (where that link is) could probably be placed in the Additional Resources section, being a wiki dedicated to roguelikes.
Yeah, opinions on roguelikes/-lites are definitely very divisive, a problem I think that mostly comes down to prescriptive vs descriptive linguistics. Given that, I think you've done a perfectly good job in the OP.
My personal definition of 'roguelike' is a game that is turn based, with perma-death and procedural generation, and ideally is also grid-based. A 'traditional roguelike,' to me, is more a specific set of games (Angband, NetHack, etc.), rather than a genre, but if you did want to use 'traditional roguelike' as a genre, it'd have all of the above, plus be a fantasy dungeon-crawler RPG. I also do think roguelikes and rogue-lites are meaningfully distinct, or atleast should be, even if most people don't consider them to be. Rogue-lites can be very fun games, but when I want a roguelike, I want a roguelike, not a fast-paced bullet hell whatever. The best roguelikes I've played thus far are Cataclysm: Dark Days Ahead (CDDA), and Cogmind. Plus I've been thinking of picking up Jupiter Hell and Dead Cells when I can, though AFAIK Dead Cells is more of a rogue-lite than a roguelike.
This strikes me as weird and unnecessarily convoluted. IMO the best solution would be to limit corporate held copyrights to 10 years after first publication or 15 years after creation, whichever is sooner, and limit individually held copyrights to the life of the creator. After that's up, the work becomes public domain, and people can freely post it without repercussions, meaning the masses will handle archival and distribution essentially without prompting. Simple, with very few loopholes as far as I can see.
Almost like AuthComs are authoritarian before they are communist, and thus have more in common with the American Fascist Party than any actual leftists.