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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FA
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2 yr. ago

  • Mercurial is written in Python, Git in C.

    Given the number of git instances, had it been implemented in Python, more CPU cycles / electricity would have been used.

    Blah blah Mercurial is responsible for global warming. (I’m being sarcastic by the way - I love Mercurial).

  • That’s because it is. I worked at a place that did this kind of photography for businesses years back. That steak probably got 20 seconds on each side to sear, the grill marks and caramelization painted on, the juice around it some colored glue, the steam some guy’s vape; those sorts of things.

    You’d never want to eat the photography subject afterwards.

  • It’s because soccer is more of a southern English slang for football so it was never in parlance across the country (the UK never “switched” from soccer to football).

    There are many games of football: rugby league, rugby union, association football etc.

    Association, contracted to assoc / soc.

    And around Oxford, people like to add ‘-er’ to things. Rugby = rugger. Association football = soccer. Freshman = fresher.

    There’s no denying the UK has a bias in the media and literature, especially in the past, to southerners. Thus soccer became quite common in writing and thus exported widely across the world.

    But when many of the best football teams in the UK are northern, it’s understandable that the posh southern slang for the game was never widely regarded and remains ridiculed to this day.

  • It’s nothing to do with walled garden - macOS/Unix and Linux are simply operating system architectures. FreeBSD also doesn’t benefit from Proton for the same reasons.

    There are Linux compatibility layers for FreeBSD so you can run Proton, and macOS has CodeWeavers’ CrossOver and Game Porting Toolkit (based on CrossOver) which can run Cyberpunk on macOS today.

    The only reason macOS/Unix are behind in compatibility layer efficacy is simply they don’t have Valve money and resources being thrown at them.

    Since Valve joined forces with CodeWeavers to accelerate development, well, we know the results. We got Proton and the Steam Deck.

  • True but Linux is benefiting from a huge project to build a compatibility layer for Windows binaries to execute on Linux. macOS doesn’t have that benefit.

    But neither Linux or macOS has native builds of those games.

    Proton and Wine are astounding and I use them daily but they do mask over the fact that so many game developers don’t care about platforms beyond Windows.

    At least macOS is partially open source and POSIX compliant vs Windows.

  • Dreamcast was the best console of the sixth generation. If Sega hadn’t spun up MegaCD, 32x, and Saturn in such a short time, I think developers would have embraced the Dreamcast more rather than be weary Sega would abandon it for another system a couple of years later.

  • Shenmue was insanely cool when it came out in 1999. To consider Ocarina of Time came out the year before, open world games were a brand new thing. Shenmue paired that with an epic action life-sim. It was just so unexpected; so many minigame-like mechanics for doing things around the world. It was incredibly immersive and ahead of its time.

    I don’t think it has as big an impact on players as it had on developers.

    The Yakuza series sticks out as greatly inspired by Shenmue / spiritual successor, as with Persona series. Also games like Lake, Fahrenheit / The Indigo Prophecy, GTA/RedDead, FFVII Remake, all owe a little to Shenmue.

  • *Javascript (Java is a different language altogether).

    Side thought; you just reminded me of the days when websites were running Java applets or Shockwave all over the place. shudders

    edit: I just saw what community this is…