Is it even possible to "play" that game anymore? Last I tried, it took 30 minutes of clicking through inane dialog before I could move, only to trigger more dialog.
Logitech has gone from one of the best tech brands to essentially garbage. The hardware might still be ok, but their software is crap, and those comments about selling a mouse subscription...
Doing it well requires a different approach and skill set than in person learning, which can be difficult to retrofit into an existing institution, especially when budgets are tight. Plus established institutions tend to be a bit conservative about things. Even if the administration is on board, getting faculty to adjust their curricula and adopt the new technology can be near impossible.
I've been enjoying the game and seem to be close to the end. I actually like that it is not overly complicated. Makes it easier to pick up for an hour or two and just play.
My problem is the inconsistencies. At times it acts like it wants to be a deeper game and at times it is just mindless action. Feels like they cut a lot of planned content and just smoothed it over. For example, both unique weapons and armor can be upgraded with materials you find and purchase, but only weapons allow upgrading the unique stat itself, and its only a single choice between two options. It seems almost pointless. They should have just dropped that system entirely or expanded it to be more meaningful.
Late in the game are two choices that feel meaningful and appear to influence the map and story. Great, except, where was this for the entire first half of the game? So many choices just seem to be for flavor that when one actually has consequences it is jarring.
Then there is stealth. The game has a stealth mechanic and skills to buff stealth attacks. However, the moment you attack from stealth, every enemy in range is aggro'd to your location and stealth is no longer possible. Stealth is effectively just a first hit damage bonus. Again, it seems like they planned to make stealth a thing, then either cut it or could not make it work, but left parts of it in the game.
Illusions... The game has several, fairly trivial elemental obstacles. Most can be dealt with in several ways. Tangled vines can be burned with fire skills, certain throwables, or a companion ability. Same for electric switches, freezable bars (to shatter them), etc. All except illusions. Those can only be cleared by a specific companion ability, which means late in the game you are either forced to use that companion or give up on anything behind illusions. There is even a spot in the throwables UI that looks like it could be for an extra item type, but I've yet to find something to fill it. Maybe in the last area...
Overall I do like the game, but no way is it worth $70.
I hate that Ukraine lost so much and that Russia will get away with this, but looking at it another way, Ukraine held on, stopped Russia from taking their whole country, and forced a ceasefire. That's amazing and few thought it possible just a few years ago.
When these first came out, Google approached them in full venture capital mode with the idea of building a market first, then monetizing it. So they threw money and people at it, and it worked fairly well.
They tried making it part of a home automation plaform, but after squandering the good will and market position of acquisitions like Nest and Dropcam, they failed to integrate these products into a coherent platform and needed another approach.
So they turned to media and entertainment only to lose the sonos lawsuit.
After that the product appears to have moved to maintenance mode where people and server resources are constantly being cut, forcing the remaining team to downsize and simply the tech.
Now they are trying to plug it into their AI platform, but in effort to compete with openai and microsoft, they are likely rushing that platform to market far before it is ready.
Shoot Arch Duke Ferdinand. Few people even now about it today, but he was subject to a horribly mangled assassination attempt that many scholars belive would have set off a major war in Europe had he died.
There was a big, high wall there that tried to stop me
A sign was painted said "Private Property"
But on the backside, it didn't say nothing
This land was made for you and me
Simple bully logic. If you are bigger than someone else, simply hit and threaten them to get whatever you want. Works really well until all the victims gang up and fight back together.