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  • In most cultures they used to be done by the village's elders…

    Just let that one sink in.

    If you were lucky, they were old women. Asking medical professionals was actually a big improvement.

  • That's still a common structure used by billionaires to justify reaping millions of dollars in revenue and still claim, "but I own a non-profit". Also, to say the nonprofit controls the profit part would require the governance and the management hierarchies to be separate to avoid conflict of interests. But this has never been the case. Now they're becoming a public benefit company, it will be even less the case, with both boards being one and the same. This will effectively keep the good-will façade while allowing them to lift the profit caps for their friends. It's all PR bullshit.

  • I've always been a midrange gamer. It is getting expensive. But a mid range PC is still as powerful as a console for a roughly similar price. I'm in for the gameplay, not so much the ultra high graphics.

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  • Just to be very clear. This is happening because you didn't have MFA active. I know it hurts to hear, but this is why you always migrate first, wipe the device second. MFA would've allowed you several methods for proof of ID. If your phone gets stolen, then thieves can't even use the phone for anything. You can remote wipe and block the device, and it turns into paperweight. The device nukes your data then locks the bootloader.

  • I'm not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn't help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.

  • Values mean nothing, principles are rational ideals, values are aspirational. They aren't “straying from their core values”. This is who they have always been. Everything else was public relations. When faced with moral decisions, they will lie for money. Period.

  • Beware, Gnucash is meant to be pro level accounting software. Is not a simple ledger or a tech/crypto gateway. I also use it for my personal life, but there's like 30% of features I don't use because they're business accounting stuff I don't need. It predates the cloud, it cares not for the latest trends, it crunches numbers and spits out reports. That's part of what I like about it. It is not simple but it also isn't bloated.

  • But, houses have locks on the doors. The whole point of the house is to be a safe for people. Security is all about the threat model, your risk assessment should inform the security measures that make sense in the security/convenience continuum. Not everyone will be equally well served by the exact same risk mitigation methods.

    The point of whole disk encryption is to delay or nullify physical device control. If your disk is not encrypted, but you have a single encrypted file a bad actor wants to access. If they get physical control, then it is game over. They have all the time and power in the world to crack down that one file. Now, most people don't have any one file(s) like that, but instead are worried about their private life in general. Without encryption, physical access to the device means total access to their entire life, the house had no locks and the thieves just waltzed in and took everything of value. Whole disk encryption is opting for a sturdier door, with better locks. Physical control is still bad, but access is orders of magnitude harder. Sure, if you lose the only key to your house, you better be prepared to break windows or walls to get in, but that is a user responsibility.

  • Yeah, armies have weapons simulator that shoot blanks and lasers to train for real world operations. There's also BB guns. Most FPS studios send their developers to these places so they get experience and inspiration for weapon models and interesting level designs or combat scenarios.

  • The actual gameplay is based on combat, paintball, and other simulations whose rules are replicated. Call of Duty doesn't emulate real combat, it's a shooting range circuit skinned like real combat. The gamefying elements are usually card based, or attribute based, which comes from euro board games. There are games whose weapon customizations are based on RPGs or card based deck building.

  • I'm only a hobbyist promammer but have probably read too much about game design. So all this advice is theoretical, I'm just quoting. All I have read always suggest that theme must follow gameplay, not the other way around. Suggestions are always to work on gameloops and gameplay elements first. Also, if a game can't be physically prototyped, it isn't ready for development yet. This is an odd suggestion unless you have tons of experience with board games, most games we play can be traced to physical simulation. RPG, FPS, puzzle games, management games, even visual novels can all be physically gamed. So I would suggest to do that first to find out which gameplay elements make sense with your desired themes. Iterate a lot, then it will be more intuitive and obvious what works with the theme and what doesn't.

  • Go into teaching. I love to assist others in their learning voyage, I love science, research, classes. However, financial realities mean that I would be starving if I pursued that path. So I find fulfillment in adjacent activities in my current line of work. I would also have an electronics workshop, repairing computers and other electronics for fun.

  • I want to like Nix. The idea of declarative managing is super appealing. But I just don't have the time. My dream is to leverage both worlds, a cloud native Nix based OS. Every time I sit down to plan that task it looks daunting though.

  • You said:

    When people keep their water tanks at 160°F

    That's 70ºC and I'm agreeing that it is a ridiculously high temperature to keep a water tank at. That's instant second degree burn temperatures, completely unsafe.