There's a game called Climbey (https://store.steampowered.com/app/520010/Climbey/), that was kind of like this. I had a ton of fun playing it, but it's pretty much like you said: this game worked for me, not so much for some of my friends who'd get nauseous as soon as they had to move (let alone look down).
That final comment about needing play testers that suffer from motion sickness is spot on. I played Star Wars Squadrons in VR and with the ship's frame around me, I could play that game for hours with the only problem being my own sweaty face. When my friend tried it out though, he could barely play for a few minutes before the motion sickness would set in and he'd have to break.
I hope someone figures out something that lets more people play cool VR games, because it's been a bummer that it seems like a 50/50 shot whether someone will be able to play the game without feeling sick.
Man, I'm excited to try this out. I hope stealthing is given first-class treatment and not shoved to the side for combat.
I played a TON of Payday 2 when it first came out, stopped playing a little before the company put in microtransactions, and when I came back a year or so later, it felt like stealth had become an after-thought. Maybe I just came back at a weird time, or I couldn't figure it out anymore, but I've been worried that Payday 3 is going to lean into the action and less into the stealth.
The Payday 2 stealth progression through the art heist was one of the coolest things I'd played, until they added the train heist and that fusion generator thing. Those were absolutely intense, and I loved figuring those out.
There's a game called Climbey (https://store.steampowered.com/app/520010/Climbey/), that was kind of like this. I had a ton of fun playing it, but it's pretty much like you said: this game worked for me, not so much for some of my friends who'd get nauseous as soon as they had to move (let alone look down).