The main problem with Minetest for me, sadly, was incompatibility of the APIs and the general disarray of the modding scene. Most mods seem to be made for Minetest's APIs, but games like Voxelibre use new ones and if I remember right their response to being incompatible with 99% of mods because of that was "it's not our fault they're all using outdated stuff" despite the fact that Minetest is simply being maintained and not updated, so they aren't going to change their APIs.
The concept of simply copying minecraft is problematic on its own, too. Voxelibre is almost as illegal as a pirated version of Minecraft, it's just not popular enough to get put in a court for it. It simply copies way too much, and that's the same for all of the minecraft clones on the platform. So much development time across multiple projects is being put into just ripping off Minecraft to the point of being legally so, and at that point why not just pirate Minecraft? It's compatible with all the mods from my childhood and wouldn't be connected to a server that could be struck down at any time for hosting MC ripoffs.
So then I thought Minetest and a bunch of mods for it would be a better option, but I just can't figure out a modlist that can compete with one from MC Java. They're all so incoherent and don't work together well. There's a gun mod on one that, while it might've been okay for Minecraft, on an entirely new fully open-source platform it's underwhelming. Whacking with the gun to shoot while something like MrCrayFish's gun mod existed for MC just made me sigh.
I've decided I want to develop mods for Luanti and explore how the engine works to get a good handle on voxel game programming, and maybe fork the engine for my own game someday, because I admire how incredibly performant it is, but I'm not gonna play it much until I've learned add what I want and not just play around with other people's stuff anymore.
Microsoft for the past 17 years: We have a monopoly, so we can just copy people and become more popular than them. Aaaany day now. Anyway day now. Any day nowwwwww...
Wait so one of their pieces of evidence that was just so immensely relevant and important as to include it in the article was they found a comment on social media????????
As an American who can't bear to play most online games because they might go down or disallow Linux users, please please please please check. EU laws are our only hope of having usable fucking technology.
The thought of being able to mod and host my own GTA 5 online server when it goes down, without some weird custom server mod that also uses Windows-exclusive anti-cheat on most servers, sounds like a damn dream. I miss that game... but fuck Windows, nothing is worth installing Windows. I just realized I've been ranting about the lack of Linux compatibility of GTA 5 Online in reply to someone's comment about how this petition has gone on for a while. I swear I wasn't hijacking your comment, I just have strong feelings about Linux gaming and got carried away.
While Napster did get decked hard a long while ago, it's still a well known cultural icon, so some company was inevitably going to buy the rights to its branding/trademarks after it ate dirt to attract attention to whatever product they decide to slap it on.
The same thing kinda happened to Atari. That company got burned to a crisp by Nintendo and Sega after the 2600, but some nobodies bought it and things keep having the Atari logo even today because it was a well known brand. It sucked ass and failed... but we remember it.
It's pretty obvious by now that knowing someone is doing wrong is only half the battle. Or more like 10% of it. In the US there's ridiculous healthcare costs, data brokering, tax cuts for the rich - like 90% of Americans know about these things, and yet nothing is done.
We're doing what we can, and that's a whole lot more valuable than sitting around and talking about what we should do when we can't at the moment.
Please, tell us your plan to dismantle capitalism that requires us to blindly consume Harry Potter media.
Just because there's an underlying issue doesn't mean that it's pragmatic to hyperfocus on it and ignore the more immediate issues. If I have cancer, I'm not gonna stop eating fruit because I really need to focus on fighting the cancer and my other health-conscious activities need to be put on hold. That's not how responding to problems works.
And yet, they still think they're too good to put track pads on it.
I don't think these companies are aware that what made the deck popular was it knew what it was and that it had a lot to prove, and so it featured a very focused design that differentiated it from PCs as a worthwhile form factor, but also provided methods for adding compatibility to just about any game, and thus allowed it to compensate for being in a form factor that is just sometimes inherently inconvenient for PC gaming. It wasn't just a gaming pc with an Xbox controller taped to it, which this is.
Mods are tricky. The short answer is yes, absolutely*
The long answer is that youll have to read up on how compatibility layers like Wine work before being able to do everything you can do with windows on a Linux OS modding-wise. Long story short you just kinda stick them in the same instance, and it will all work pretty much perfectly. It's more work though. Also in my experience MO2 crashes if run outside of Gaming Mode on my deck.
Nexus mods is, however, making a mod manager that supports Linux right out of the box, so we may not even have to worry about that anymore soon. I think it supports stardew valley already, next is cyberpunk 2077, and Bethesda rpgs are on the list to be added too.
In my experience, I've installed wabbajack mod lists for skyrim and fallout 4 and new vegas if I remember right, and they all work great. The instructions might seem a little janky, but they work. I've also made my own lists and followed manual modpack guides like Below Zero for fallout 4 Frost and it turned out great.
No, that's an IDE, you're thinking of the thing you can get a student discount for if you have it at the end of your email address.