Yes, but you are mistaken if you think your data is safe on closed platforms.
If you post it on the internet, you have to assume it's gonna be there forever.
I think life is easier if you stop managing metadata and instead deal in folder structure. My music has never had consistent metadata and tagging, yet it's never been a problem. I use Gonic and just browse my music by folder structure.
Firefox is in the same situation. Bloated umbrella org (Mozilla) that has dubious funding sources builds subpar products. Look at how much support implementing JPEG XL had, and how they just didn't care and completely shut the conversation down when Google said no.
The Matrix foundation didn't embrace and extend anything, as they were always in control of the spec.
EEE applies to when corporations (notably Microsoft) embraces projects that aren't theirs and takes them under their wing, expands on functionality which attracts all the users and makes them the sole developer of that functionality, which kills the old, open forks. Microsoft then kills their version of it, and the whole thing dies.
You have a strangely visceral reaction to seeing a hashtag, man. I can't solve that for you.
For the record, you can block entire instances from your user account.
Basically every tool you've asked for so far has been available for at least a year now.
The combat and parkour of 2 are noticeably more floaty and forgiving than 1 and people (me included) were very unhappy with that when the game came out. We consequently never bothered playing it and the only people (still a sizable chunk of players) left are the ones who do enjoy it, even though it definitely betrays the design of the first game.
The grapple of the first game was a massive mistake but it's easy to just not use it. Nothing in the game requires it.
The second game's combat is forgiving and the parkour saves you where you would've fallen to your death in the first game. There are videos on YouTube of how egregious the combat and parkour lock-on mechanics can be where the first game doesn't have them. It makes parkour and combat feel bad. People were unhappy with that.
But you can still think it's a fun game. I'm not telling you what you feel is wrong, but the direction they took combat and parkour was wrong and many people pointed that out.
I'm not going to argue that you didn't, or can't, have fun, but people aren't upset because it was different. The combat and parkour are objectively worse.
Yes, but you are mistaken if you think your data is safe on closed platforms.
If you post it on the internet, you have to assume it's gonna be there forever.