Having fun is what matters in the end, i get pissed sometimes but it is still fun to think on different ways to keep my players on track while giving them enough freedom to do what they want
At least you players make distinctions, mine just check if they can kill, it doesn't matter the npc race, job, age, etc. I have to create sheets for every half important npc, even if it is just a waitress or a librarian
This reminds me of when my players have seen two kids playing in the city map and 1 of them wanned to throw them into the river just because he could, i'm happy he is not in the next campain
Monsters vs Aliens