I can totally understand a small dev team who self-publish their games taking Epic's exclusivity deal, even publishing on the EGS instead of Steam, every cent counts if they want to survive. But that's not the whole story.
What a strange way to look at it. Does Valve charge double than other store fronts, or did those other store fronts start charging half in an attempt to undercut Valve?
Also I find it strange how you mention things like publishing fees and people not liking games being released on other store fronts instead of Steam while you fail to write a single mention to Steam's main competitor in those fronts: the Epic Games Store.
Is there a reason for these 2 points, or are they just a coincidence?
A couple of weeks ago the Mass Effect Trilogy was so cheap on Steam that it was hard to resist, so I pirated it. I'm already on Mass Effect 3, it's been a while since I played the trilogy.