I have done no research, but my guess is it will be a waste of money right now. Any existing linux phones are too new for everything to be figured out. Pricing is likely very high for what you get right now too, since they don't have the scale yet (and probs other things).
I believe they are mostly an enthusiast type deal at the minute.
With some more time I believe they will become very appealing.
Found out about no build mode when I was asked to play recently and the game is, to my surprise, fun without the building.
The people who have mastered building and can create a fort around me in 0.32 seconds are cringe in my book. Not sure how that was ever deemed a fun game mechanic, it's frustrating (to me, someone who only plays with their hands).
I would be hopeful that competitors bring the price down or even bring a much better experience with a higher price tag, which I think will only help cater to a larger audience (the budgeteers & the ballers).
Nothing will stop actual crap (e-waste level) from coming out, but I'm sure ppl match the experience to a brand name rather than a form factor.
Yeah i hate when I see people using Brave, because they have been brainwashed.
Does anyone remember when they were injecting their own referral links into links for online stores (99% certain they did this pls prove wrong if you know better)? This alone leaves them with 0 trust in my books.
Sadly, using small niche VPNs that might be more trusted makes you stand out more.
This probably doesn't matter does it? Because being spotted as a mulvad, airvpn, etc user doesn't make you more of a target for anything.
It just means that if they try to trace your connection back to you, they won't find anything out, because you have a trusted zero-logging vpn.
Only think I could see is it could potentially be easier to track usage through the ip and assume it's one person, but idk you could do that with anything if you look at the request timings, etc. It's still just guesses.
Am i missing something?
It's pretty unusual to have a Mullvad user on your server
Probably not on the usual sites people visit (youtube, etc, the big sites 99% of ppl go to exclusively), but I can see your point for any smaller site.
Because 5€ for their current service is overpriced
Airvpn provide a discount for each extra month you sign up for in bulk which is nice. It's a great service in my opinion.
https://airvpn.org/ is a great option that is still privacy friendly and allows port forwarding. Still niche if you care about that, so may not be for you.
Maybe this type of automation could be improved by letting trains handle the long journey part:
Autonomous truck -> train -> autonomous truck
Then, the automated trucks (that could maybe be dispatched from rail networks when you have cargo to send) dont have to do the long distance part. Only the last couple miles each time from train to warehouse and vice versa.
I'm sure there are complications im missing, but at scale this sounds like a feasible plan.
For shorter haul trips though, trucks are necessary for the whole journey no matter what.
Your plan might not be economically feasibile, because companies need money for growth (new products, R&D, etc), so only charging enough to run is not possible.
Steam is probably doing a kindness by not charging an infrastructure fee every year to developers, that shiz would probably really expensive.
The cost of the cloud features they provide is likely, usually, understated. Just the bandwidth costs alone of allowing your game to be downloaded whenever the user wants and however many times they want is expensive enough. Add on cloud saves and all the other niceties..
All that is just to say that Epic is likely losing a lot of money here just to try enticing more developers to move over, and maybe bring some customers too, but it's not gonna work. They are lucky the fortnite piggybank lets them do this, but it's not smart by any means.
Competition is usually always a good thing, but sadly no launcher has ever brought anything new to the table that Steam hasn't already been doing (they usually just bring headaches).
Epic doesn't want to compete fairly (by providing a great user experience, etc). They want to compete by paying for exclusives & bribing users with free games. Obviously this hasn't worked because they are loweri g fees, likely to try to get the growth they just aren't seeing.
Neat facts, but they don't justify the awful game store they have created. They can't even handle a downloads queue that you can change around, which is embarrassing. They have 1% of the features that Steam provides, so rightly they can't charge the same.
Would be nice if Source 2 was available to anyone, but it isn't a product they want to sell/support. It's mostly meant to power their own games (like most game studios, they can have their own inhouse engines). Maybe as it gets more mature they could explore this possibility idk.
Steam has been quietly collecting cheques while their Source Engine has collected dust.
Very innacurate.
Valve create so much great software around gaming. Steam gets updated very frequently with bug fixes and new features (just recently we got game recording).
Source 2 is likely constantly being worked on (featured in 2 of the most popular pc games: CS2 and Dota2). Maybe randoms like us could never use it, but they still work on it unlike your statement would suggest.
Not to mention Proton, which helps every linux gamer run Windows games.
30% may sound steep, but it's not really when you consider what Steam provides: Game distribution (downloads, forever), community features, steam workshop/marketplace (if implemented), inventory system, game networking, in-game purchasing, achievements, etc, etc. I'm not a game developer, but theres probably a million more things they do. I'm not even mentioning the features they provide just for us, the gamers (mainly family share, thats simply amazing).
I've been getting through GoG.
Very awesome, GOG and their goal of preserving video games is great.
My p.s. wrapup is that Epic is barely a launcher when compared with Steam. Yes Epic can launch a game, but it does nothing else (well) at all.
Even with all the years they have had for development, they'd rather try to shove money into game devs faces (or customers with free games) than fix their app. I hope they realise this is a mistake, because you can get game devs to move over with lots of money, but customers who are spending money won't if they arent treated well. This isn't a long term strategy they have been using and this 0% fee seems like desparation to me (not to say they are poor, cuz fortnite pays the bills, but they likely aren't seeing much growth).
I hate defending corporations, but Valve is the one that I hope every other company looks at and tries to mimic because they have only done good for their customers.
It is active orally, I believe its a lot less effective in drink form though. People rub cocaine (powder) into their gums, that's common I think.
Coke ruined the taste when they removed the cocaine imo. It's horrible now, but still worth drinking on occasion (daily).