Nothing except the work of creating lower quality assets and splitting off the HD stuff into a separate download. Totally doable and I'd love to see it, but I doubt studios will commit the man hours unless they can be convinced that it will really make the game sell better.
If you mean the old Debian based one, yes. SteamOS 3+ is arch based and released with the steam deck. Valve said they'd release a version for desktops, but have yet to follow through.
A gaming-focused, curated experience that just works™️
With a little know how you can get 99% of the way there with any arch based distro, but installing a new OS for non techies can be pretty intimidating. Having Valve's assurance that it works with all common hardware would help more people take the plunge, I think.
Not exactly. There's the old Debian based version and a user edited version of the deck's recovery image. The latter gets you pretty close to the experience, but as with most arch based distros it's not always a super user-friendly experience.
It's hard and it particularly slows down the asset production process which is already a disproportionately slow and expensive part of development. Way easier to let the artists go apeshit exporting everything at 8k and a billion polygons because storage is cheap in a production environment.
Compression could help in theory, but then you'd have to decompress assets on the fly which takes a significant amount of processing power. The industry is trying to reduce the latency of getting assets into memory, compression would be moving the other way from that.
If you're conspiratorially minded then you might also conclude that it's to prevent people from having another major live service game installed on base model consoles, making you more likely to keep playing the one you've already installed. A kind of walled garden effect.
I played for a while and it's fun. Definitely worth the price, and IMO it's an easy game to drop for a while and come back to a month later. Helps prevent burning out. If you're the kind of player that needs to 100% everything in a week or two you might find it grueling; there's a ton of progression to do.
It's nice that you can just go on a single mission and it only takes ~1/2 hour, so there's hundreds (thousands?) Of hours of content, but it's all broken into small enough chunks that most people could probably fit it into their schedule.
You're being down voted, but it's the truth. Depends a lot on the particular computer though. The biggest consideration is personal value of mobile gaming.
Aside from that, it is damn hard to beat a steam deck in performance at the same price, but if you can stretch to even a bit most gaming desktops will handely out perform one
True enough, but if we're being a bit pedantic anyway you actually said military, not army. The national guard are absolutely military. They even occasionally get deployed overseas.
Edit: also my bad referring to it as "Ohio State". It was Kent State University which is in Ohio
The military has been deployed against the civilian populace before, re the Ohio State massacre. This would be on a whole other level, but there is precedent.
It's impossible to use windows without giving up basically all data privacy already. Microsoft's position for at least the last ten years has basically been 'give up all your digital privacy to us or find another OS.'
Nothing except the work of creating lower quality assets and splitting off the HD stuff into a separate download. Totally doable and I'd love to see it, but I doubt studios will commit the man hours unless they can be convinced that it will really make the game sell better.