Skip Navigation

User banner
Posts
4
Comments
395
Joined
2 yr. ago

  • You're not wrong, but if we're talking about the longevity of the network then I'd recommend looking at non-synapse servers. Synapse is designed to scale horizontally, not vertically.

    If you want something with more bang for your buck, with the potential for vertical scaling for small to medium size deployments, then Dendrite and Conduit are more viable alternatives.

  • Sorry, I meant for personal use. It's absolutely okay for a synapse server running 1~5 users connecting to large rooms and using multiple Appservices for bridging in other networks.

    Source: Been doing that for 3+ years.

    If you're looking for something for 500 users, I wouldn't recommend a $5 VPS.

  • This video: "Matrix really bad, xmpp really good. Trust me bro."

    Probably one of the most ridiculous things I've ever had to watch - regardless of the arguments being made. Also, the narrator sounds like a broken TikTok AI voice.

    Just some responses:

    • you don't have to use matrix.org, there are other sites you can sign up for (and thus avoid Google captcha)
    • you don't have to use element, there are other clients (including element forks, if you want some of its beta features)
    • You can use ntfy and host your own push notifications - but for instant notifications on Android you'll always need GMS as Android won't allow an alternative. (and, no, I'd rather not root my phone, thanks)
    • re: xmpp is easier to setup: first pick a server, then deploy it, then pick a client. Just like Matrix. Almost like they're both very similar.
    • re: synapse being hard to run: a $5 a month Hetzner box is enough for it.
    • re: dendrite not having enough features: it hasn't been released yet and is still under development? The fuck are you smoking over there?
    • re: matrix requires an email to sign up: it does not, only the server you've arbitrarily chosen to focus on does

    So much trash in this video, it's crazy.

    If you like XMPP, use it. If you like Matrix, use it.

    Edit: I also like how the video author ignores all other matrix clients, but then pretends like XMPP has one client (unnamed, of course) that handles all of Element's short comings.

    Seriously, if you like XMPP so much, just go use it. Why make such a bizarre post?

    Edit 2: Most of the links on your website are broken - giving an Nginx 502 error - so I wasn't able to figure out what you're trying to sell us. Maybe instead of making videos like this you can go and learn how to deploy Nginx properly?

  • Just spray Dennis Prager with a can of RAID so the fucker'll skitter back to whatever dark corner of the universe he crawled out of.

  • They've been all in for about half a decade. If you don't work in mobile, or play a lot of mobile games, you might not have noticed - but basically the most played games on planet earth are made in Unity, and are on mobile.

    It's sad to say this, but their actions this past week have kind of shown us that the folk at Unity don't even seem to care about other platforms anymore; to the point that they did not even consider them on a basic level while working on their new pricing policies.

    They should just either rebrand to a mobile first company, or at least split their products such that those making pc/console games can argue for their own price points and features.

    Ridiculous to lump indie devs and mobile companies like hyper casual devs (who can have 5 million+ installs a game, thanks to their low CPIs and marketing optimizations) into the same category.

  • I was thinking the mine because of the complexity involved with maintaining an engine. Less a pick axe with monetization per swing, and more a mine with monetislzation per ore mined.

    But, regardless of the metaphor chosen, I think my point still stands. Shitty for Unity to act that way...

  • It's more like the mine owner getting mad at the people who find gold, but it is overall a correct analogy. The issue is that, keeping up with the prior metaphor, there are no other viable gold mines in the area - so the owner has started to ask themselves "why shouldn't I charge more got access to my mine?"

  • Fair enough. I guess I should have specified it was for those with one in their area.

  • I mean, github does exist. It looks like people just prefer platforms with a pre-existing community.

  • Unity is mad that mobile game companies acquire millions of users in a few months as they transition from soft launch to global, and then sell their companies for millions - if not billions - of dollars.

    They want a cut of that pie, and in true unity fashion, they chose the most inept way of doing that.

    If you have developers of games like Cult of the Lamb feeling scared, you did it wrong.

    You protect your indies, you protect the people making art with your product. The people who invested 3 million and are making billions in the mobile ads game? That's your target.

    How they could be this inept is astounding...

    Also, I'll echo the other commenter's statement in saying the article is very well written. They just weren't able to really answer the "why" portion very well. John Riccitiello wasn't wrong when he said this plan wasn't designed to affect 90% of their customers - but it also doesn't mention how that remaining 10% makes more than that 90% combined.

    Ffs Unity, get your shit together...

  • These companies can't port to Godot as it doesn't support the software stacks they use and the platforms they target (mobile).

    With the size of the players involved, it's much more likely they go to Cocos2D in the short term, and that something new pops up in the long term to act as a proper Unity replacement.

  • I also think his more extreme views make him tough to cast for larger roles, nowadays.

  • Yeah. He's also despised by most of his peers, so it's not like he can join anyone in raising money for his staff - like the daily talk show hosts who started a podcast to raise money for staff salaries.

    It's not supposed to be easy, it's a strike.

    Fucking Scab Maher, lol...

  • How did this game get all these well known actors? Like, how?

  • It's not about the joke - it's about the fact that the article is using this kind of behavior to deflect legitimate criticism. It's a fucking smoke screen, and you're sitting here showing us how much "smoke you can vape".

    Basically, it's not the time or place.

  • Let’s not forget that Unity recently merged with a malware company, so borderline-illegal predation is their entire business strategy.

    No, they merged with an advertising company - you know, the same companies with which they're close enough to have plugins for. It's about business; who you talk to, who you have deals with.

    I would never call such horrifically predatory tactics “good business sense.” It’s abuse of market position and should draw the ire of antitrust regulators, as well as make their product a major business risk for any new projects.

    It is good business sense. The engine has relatively little value, it's about what software stacks it integrates with, plus the ease of use for making exports to the two platforms that matter (Android and iOS). There's a reason Unreal doesn't even exist in this space, even though it's technically capable of running on these devices.

    Again, this is not the industry you're thinking of - it's the mobile industry, which is less about game development and more about having millions in your war-chest (usually from a few VCs) that you can spend on your marketing budget. If you can't market, you're dead in the water.

    The entire industry is built around ads in games and traditional social media.

    Things like this will stop happening if:

    A) People become less susceptible to predatory marketing.

    B) Another game engine developer decides to undercut Unity while at the same time offering similar platform targets and SDK integrations.

    (There's also a thing to be said about hiring, where all new mobile-game devs learn Unity - as it's become the de-facto standard for getting a job in this industry. Any new player would need some big names to adopt them first to make a push for people to learn the tools, not hobbyists.)

    Barring that nothing will change.

    Also, there really aren't "new" projects in this field - you rarely see scrappy upstarts succeeding in the mobile space, just jaded veterans undercutting their old studios by offering their VCs (or new, hungrier VCs) a bigger cut of the pie. Also, studios with private chefs, massive salaries, and cult-y work spaces that look like adult playgrounds.