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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DE
Posts
1
Comments
69
Joined
2 yr. ago

  • I'm sorry, but did you... read my comment?

    I didn't say clicking is power user, I said that you assessing features in terms of speed ("Is hovering faster than clicking?") is a power user approach. It's deeper than just bare speed and accessibility features are not developed to provide physically faster experience, but one that is more comfortable for some group of users.

    Hovering preview does not even take ability to click through tabs away, but could provide comfort for a user who is not as browser proficient, for the reasons I outlined above.

  • Main point in enjoying soulslikes is the approach. Modern action RPGs are very fast paced, very direct in their approach "hit A - enemy dies - get dopamine".

    To make it work, slow down. Treat every enemy as a real threat, not filler between bosses. Pretending they are all real players and not bots might help. Keep your distance, bait out several attacks, see how they behave, carefully close in and make your move. Don't get greedy on the offence and only attack when the enemy opens and then break the distance again.

    Also as others mentioned, game makes you commit to any actions you take. When you attack the enemy, take responsibility of every button press. If you start mashing, the game punishes you fast and hard.

    I don't have the best reaction speeds, but I was able to steamroll most of the bosses under 10 tries, so the game is definitely not the "die until you memorize the moveset" type. If you play patiently and carefully build up your character it is definitely possible to tackle most threats on first sight.

    Edit: Also, if you're on PC I don't mind giving you a hand sometime and playing together a little

  • I think it's much easier to have more than to have less. Most people I encounter have such a mess of pages in their browser, makes my hair stand on end. If we continue to approach this as an accessibility feature, it starts to make even more sense since tons of users have so many tabs they only see icons, not page names

  • Again, in my opinion you approach the problem like a power user. Using a browser is not a speedrun where every millisecond matters. Here is why I think it provides more comfort to an average user:

    • No need to divert attention and look around the monitor. When you're not well versed with a mouse, it's easier to click and look at the same place
    • Nothing distracts you unlike when you click through pages. Imagine going from dark theme page to a light theme page, the entire screen suddenly lights up
    • Depending on the way it is implemented (perhaps by keeping compressed page screenshots?), it might be faster to show a preview than to render the page again on a weak machine
  • Surprising, but I share a very similar opinion. I went to a boarding school and we had a very specific two sets of uniform there. I really enjoyed the fact that I don't need to think what to wear, just to make sure that my clothing is clean and not wrinkled.

    Wouldn't want to force others to give up their expressionism, but I'd love to be able to wear same uniform daily without others thinking I'm a moron.

  • I think many people in the comments suffer from some version of curse of knowledge.

    Sure, this feature us quite irrelevant for a power user who is quick to navigate the browser and needs a split second to remember what tab it is simply by reading the header and seeing the icon.

    However, many less proficient people can benefit from this feature. Not once I saw how someone who has 10 tabs open and needs to go to a different webpage, starts meticulously clicking through every single one of them because they have no idea how the page they are looking for is called, they are too overwhelmed by using web as a whole to take notice.

  • Yep, that's exactly why in the end of my comment I say that I currently believe a combination of Github+Discord to be best. Github for bug reporting, Discord if you want to socialize with the community, that's what it does best

  • Can't you do everything you've listed on github though? Report bugs on issues tab, ask questions on discussions tab, following up is easy. Everything is also indexed by search engines and can be looked up later on.

  • While I understand why FOSS community hates Discord, I don't know an alternative that is better at everything.

    Discord's main problems:

    • Not FOSS / Privacy respectful
    • Hard/Impossible to index/search for data and organize tech support

    However alternatives we have are not ideal either:

    1. Old-school web forums
      • Great for info archival / organized tech support
      • Separate accounts for every one of them, different sets of newsletters / email notifications. Basically, to efficiently be active on several forums you have to manually log in to each on regular basis and check what's new
      • Due to slower pace of communication, it's harder to just log in and "hang out" with community, everybody is more of a pen pal.

    1. FOSS messaging applications (e.g. Matrix since that's what most use)
      • Info archival is even worse then on Discord. Every time I tried to search for anything useful on Matrix I would give up due to poor results and HUGE delays for every search
      • Because most communities use a single Matrix chat, it's a huge disorganized mess for any communication and tech support. There's often 2-3 concurrent conversations in a single room and some just stop abruptly due to it getting confusing to keep up
      • it's FOSS and Private, though

    Feel free to downvote me for this, but I think that Github for support & issue tracking and Discord for community hang out spot is currently the lesser evil approach until better Foss tools arrive

  • Mine was a point-click quest written in visual basic that taught Russian alphabet. I was 2-3 years old, playing while sitting on my father's lap. Apparently this created some core memories since once I was 15-17 I found it and still remembered every dialogue word-to-word

  • Interesting how OP and some people in the comments really liked Pillars of Eternity, and I tried to play it for probably fifth time, and still found it a huge slog. Forced myself to play it for 5ish hours, and despite being an RPG fan, found zero interest in any of the setting or characters, this time giving up on the game forever :/

  • An additional thing you might want to look up is given color is a spectrum, some cultures have developed different sets of "basic colors" that are used in daily life.

    For instance, Russian has a very common word "Голубой" which means light blue, and I personally remember being very confused as a kid learning English by a single word "Blue" presented in Eng. textbooks

  • I think you haven't seen how notification bar of a typical android user over 40 looks like. It's usually 3 meters of random application bloat, music/movie/audiobook ads and three different weather widgets.

    Digital hygiene is something only a very small percentage of users follow, so such ad might as well work while surrounded by 5 other ads