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268
Joined
2 yr. ago

  • I don't get the hide option any more. Resistance is futile.

  • I can't imagine waiting in a queue to play a single player game.

  • No hitting or I'll tell mom.

  • You could build a solar heater to help with heating in the winter.

  • We aren't in the c/news house, we are across the street talking about them behind their backs. ;)

  • I don't think I would want to even if they were popular.

  • If you delete a file containing the Quaran from your computer, is that bad too?

  • It's interesting there is this rugged lawless place. But it's also odd that there hasn't been a concerted effort to make a safe passage. Of course it can be done, it's just a matter of time, money, and mostly determination.

  • Floppy (disk)

    Choke (on a vehicle)

  • Yeah that is my trick too. Or half sweet tea and half water.

  • Since a former president is involved seems like she should be deserving of federal protection.

  • They can roam the highways together for all eternity.

  • That seems like they left debugging code enabled/accessible.

  • DON'T

    Jump
  • DONUT

  • It's a great game, very cool and crazy interactions can happen. But I never got totally invested in the map and story. That may be because I was playing coop. The difficulty is a bit tricky, at one level constantly retreating and throwing barrels is the only way to barely win. Go one notch down on difficulty and I never lose a battle.

    Also it irks me that physical armor prevents me from knocking someone over.

    But even thought I may never finish it, it's a very unique game.

  • I think if wages were higher people would have less problem parting with some of their income. But when living expenses are so close to net income it's tough.

  • Our business does electronic assembly and sells the products online and sells web services. We get UPS and FedEx and USPS, and have a serviceable internet connection.

  • Yeah so it would be tough to decide if you wanted to be at an early, middle, or late junction. All depends on how to people on the switches think.