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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CY
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1 yr. ago

  • Linux Unix since 1979: upon booting, the kernel shall run a single "init" process with unlimited permissions. Said process should be as small and simple as humanly possible and its only duty will be to spawn other, more restricted processes.

    Linux since 2010: let's write an enormous, complex system(d) that does everything from launching processes to maintaining user login sessions to DNS caching to device mounting to running daemons and monitoring daemons. All we need to do is write flawless code with no security issues.

    Linux since 2015: We should patch unrelated packages so they send notifications to our humongous system manager whether they're still running properly. It's totally fine to make a bridge from a process that accepts data from outside before even logging in and our absolutely secure system manager.

    Excuse the cheap systemd trolling, yes, it is actually splitting into several, less-privileged processes, but I do consider the entire design unsound. Not least because it creates a single, large provider of connection points that becomes ever more difficult to replace or create alternatives to (similarly to web standard if only a single browser implementation existed).

  • That might be it for me, too.

    I run a distro with OpenRC instead of systemd, so I had to gain some understanding of udev permissions for USB devices and come up with my own udev rules for Steam because I couldn't follow Valve's setup guide.

  • Same.

    I remember all the reports from fired White House staffers (which had extreme turnover in the first year) that he didn't read any of the secret service briefings, that coaching him to read anything at all was futile as he'd zone out after just a few paragraphs and that he got most of his opinions from watching Fox News.

    Also aligns perfectly with Michael Wolff's book (https://www.hollywoodreporter.com/news/general-news/michael-wolff-my-insane-year-inside-trumps-white-house-1071504/) - he's a journalist who spent most of the first year of the Trump presidency inside the White House because Trump absentmindedly agreed to his request and nobody came up to question his presence at meetings and in the halls due to the complete chaos inside the White House at the time.

  • Considering the teams tasked with containing political opinion manipulation campaigns were the first to go, I think that is exactly what the acquisition boils down to. A license to manipulate and meddle in public discussion for anyone rich or powerful enough (and of a political disposition agreeable to Musk's increasingly GOP/Russia-indoctrinated mind).

    It's a "public town square" where the major approvingly smiles as groups of paid shills and remote-controlled opinion pushers insert themselves into discussions and roughen up people they notice going against the opinions they push.

  • I usually compile with --quiet-build=y, it doesn't have to be configures and makefiles blasting into a shell window the whole time. On the rare occasions where a build fails there's still the log in /var/tmp/portage/....

  • Regarding the "novelty wears off" thing, another side: I've been running for two decades, starting from a sedentary lifestyle, but it only became fun later on. I started running shortly after a friend, probably out of some youthful ambition or inferiority complex, so I ran alone and picked routes where as few people as possible would see me struggle. I don't know why I didn't drop it like so many other things, but I learned to yearn for it and it's part of my identity now.

  • Yes, in various ways.

    One part is immediate. When I'm nervous or keep worrying about something, going for a run almost certainly resets my flow of thoughts. It also burns off most of the tension, at least I have a much easier time relaxing after a workout.

    The other part is more long-term. Despite many, many years of running, it merely helped keep my weight in check rather than give me a dream body, but it seems to have changed my thinking a bit -- not like some motivation guru's story where someone forces themselves through hardship to develop a warrior mentality stuff, though. It's more like becoming aware, long after the change happened, that, woah, I may have skills now.

    As in, there is no mental talk-back or willpower needed for me to run up a steep mountain trail in my area, the gist is more: no question that I can do it, it will be cool to experience it again. For a long time, I wasn't even aware that it's not always been that way. It also doesn't seem to rub off on other areas of life like one would hope, but just having proof in myself that I may have built up to something is a small confidence booster.

  • Maybe at some point, his best buddy will decide that he's more useful as a Martyr, rather than having him slowly drag down his base as he falls. I can imagine some good headlines already "Orange guy murdered by secret cabal assassins. have Antifa Super-Soldiers returned?" 🙃

  • I think the caveman wouldn't fare any better :)

    There was a (possibly unethical) experiment where scientists tried to induce stress symptoms (lack of appetite, depression, panic, etc.) in rats.

    They found that sudden scares or bringing the rats face-to-face with predators had little long term effect. But placing them on a floor with a constant, slightly uncomfortable electric current (low-level stress over a longer period) did cause them to develop all the symptoms.

    So perhaps we're just not naturally equipped to deal with permanent time pressure, upcoming appointments and deadlines in the way modern society gives them to us.

  • Uh... I swear I wanted to contribute just 2 or 3 games, but as I wrote, I kept remembering one gem after another... oh well... :)

    Outer Wilds - So hard to describe, it's an exploration game, but what you're exploring is a star system going supernova, in a wooden spaceship no less. And a strange way of (not) time travel is also involved, which could be the root of the whole game loop.

    Axiom Verge - A platformer that is such a labor of love that it hits just the perfect mix of approachability, exploration, story development and that "huh?" factor where right until the end you're not sure what your abilities actually mean - i.e. if you could glitch through walls in the real world, would that imply the real world is a simulation?

    Stardew Valley - A somehow utterly satisfying farming simulator in the style of the first Harvest Moon games. Such a nice getaway game - it begins with your avatar quitting their office job and moving to a farm inherited from their grandfather. No taxes, no boss, no stress, just rise with the sun, plant, water, harvest and fix. Change your rhythm with the weather and the seasons, investigate charming little mysteries of a beautiful place.

    Broforce - Another platformer, this one a bit more brutal. Far over the top 80s action heroes bring freedom to the world, but whether you play as Robocop, Schwarzenegger, McGyver, Snake Plissken, Ripley or another 50 heroes is almost random and each hero has completely different weapons and skills. Destructible environment and even a large Xenomorph outbreak (how the heck did they get the license or grant?).

    Protolife - This one uses such a madly simple recipe for complex gameplay. Seen top-down, you're a robotic loader than can put down dots. That's all. But certain arrangements of dots are guns, long range guns, flame throwers, area denial, missile silos, barriers and so on. You're attacked by insect-like creatures, but instead of building tanks, you have to attack via well-placed guns slowly pushing the swarming enemies back.

    Alien Shooter 2 Reloaded - Simple top-down shooter where you're the lone soldier seeking to contain an alien outbreak. Goes for the time-honed recipe of character stat upgrades (speed, health, accuracy) and purchasing weapons and weapon upgrades. The interesting part is the insane hordes you're up against and that all the corpses stay. It's not unusual for entire corridors to turn into flesh hallways of blood and carapaces.

    Moons of Madness - I hope this is actually indie, the graphics are near AAA level. It's 50% walking simulator, 50% cosmic horror, set on Mars. You're an astronaut doing maintenance on an outpost, but rather than go for the "freaky alien attack" recipe, reality itself seems to be somehow bending. Cthulhu, is that you?

    Lumencraft - Top-down game. You begin as a miner in an underground base. Something really bad happened to humanity and now you're digging underground for metal and for "lumen." To feed the reactor that keeps humanity alive, you have to meet harvesting goals and dig tunnels, but various enemies attack in waves, so you have to spend part of your resources on fortifications and turrets and avoid opening up too many avenues into your bases.

    Carrion - 2D platformer-ish. In a secret place, scientists are holding a horrific, tentacled bioweapon locked away, but it escapes. Twist: you are the tentacled bioweapon, slithering through pipes, circumventing security systems and trying to escape from the lab.

    Nuclear Blaze - 2D platformer. You're a fireman sent to contain a fire the broke out in some kind of installation in a forest. But one building has a shaft that leads deep underground where a high-end containment facility is suffering a failure. Takes place in the "SCP" universe and your only tool is a fire hose. Extremely fun trying to extinguish fires in a way where they won't spread again.

    Mothergunship - This is a first-person shooter where you're bording and destroying (from the inside out) an army of AI space ships. But instead of a traditional gun, you have gun parts you can stick together. How about a triple rocket launcher with two shotguns in the middle? Or a shield generating laser with a sawblade attache to it, and maybe two shotguns just to be sure? It doesn't grow old with new weapon parts being introduced right until the very end.

    Space Run - 2D base building. You're a mercenary cargo pilot fending off space pirates. But you don't do it by controlling a turret, instead, your spaceship is a building surface and you have to build the right kind of engines, turrets, shields and power generators (in mid-flight no less) to be able to shoot down incoming rocks and pirate ships. Extremely well balanced and fun.

    Creeper World - 3D real-time strategy. But your enemy is not actually present on the map, you're just fighting a simulation of liquid, a gooey slime that pours out of several spots. You have to keep shooting, bombarding and containing the splashing, pouring slime until you can neutralize the slime outlets. The story is cool, too. The slime is actually some extinct species "gift" to the universe which dissolves everything into data, transmitted to some eternal storage space at the center of the universe.

  • I've seen these people pop up a lot here, too.

    I just assumed that this is the flavor of far-right influencing campaigns we get to see on Lemmy. Since the normal "far-right and Russia good, liberals and EU/Democrats bad because {manliness/financial elite/globalism/cabal}" angle is pretty much a lost cause here, the next best thing they can do is reduce turnout via resignation and bitterness.

  • I had a gig as a software developer at a company that tried to organize its software development with... the most horrid call center ticketing system I've ever seen.

    The software was named "TANSS" (an acronym for "transaction action notification solution system" which... says a lot... in a certain way). It couldn't handle UTF-8 and the company had Asian customers, it placed the signature of a different company under each message sent to a customer and project management might as well have been non-existent (supposedly the crapper of a ticketing system had "projects" but it was just a super naive lining up of tasks without buffer times, burndown/velocity chart or anything).

    The expensive p.o.s. was strong-armed into the company, probably because one of the company owners had a background in tech support crap where you're generally chasing billable minutes.

    I don't know if it was unprofessional by me, but I quickly refused to interact with the whole thing and handed in my notice (and I had actually liked the company and my tasks up until that point). Even Jira, which many consider a highly unpleasant system to work with, felt lean, responsive and fun after that experience.

    It's been over 6 years, but I can state with certainty, if I see that system in use anywhere, my respect is gone and whether customer or employer, they'll be a hot potato in my hands form that moment on :)

  • I love the "Let's finish setting up your device" popup that prevents me from using my VMs regularly.

    Like some condescending peddler trying to slam-dunk your agreement as a foregone conclusion.

    Come on, buddy, let's do those remaining tasks, let's have Microsoft scan your face, tell Microsoft about your phone, let's go and install those Microsoft apps missing from your phone, and your laptop, too, and then we go buy that Office subscription and have you store your important files on Microsoft's servers and we really need to get around to switching to Microsoft's web browser now.

    And the only option you get is "Yes" or "Remind me later."

    If you turn it off (and it needs to be turned off in two places), it'll be back on as soon as Microsoft publishes the tiniest update to any of its unwanted services. Harrghrrr! (artery popping noises)

  • I have a Windows VM that runs Visual Studio and a small number of developer tools so I can test my code on Windows. And another windows VM that runs Daz3D, Clip Studio Paint and the Epic Launcher (to download stuff from the Unreal Engine Marketplace).

    Sometimes I misuse either VM by creating a snapshot and installing Garmin Connect so I can update the music library on my watch :)

  • I think the main principle behind it is what conservatives call "virtue signaling" - associating with things that make them appear pious, strong or respectable to signal to others how virtuous they themselves are.

    • Running around with "God Wins" flags and spouting bible quotes online both gives them an edge in discussion (in the "if you disagree with me you're going against god" sense) and makes them appear pious
    • Similarly, carrying around guns and posting pictures of their guns and tacticool gear is an attempt to appear strong and dangerous
    • Same with flags or flag-themed clothes, calling themselves patriots and so on once again hits into the same notch.

    From my PoV your observation seems spot on. A good portion of Amerca's religious community these days is just appropriating religion for the respect and authority it brings while practicing almost none of its virtues.

    I think, as a big picture view, any religion is very prone to drift. If you demand utter reverence and obedience to a god that is at the same time also the weakest possible being (one that doesn't exist), you get a plaything that stands for everything and for nothing - aka whatever the general mood of the population wants or what those who are most adept at assuming its authority want it to be.

    Consider "Prosperity Theology,," popular in Nigeria, for example, where an entire subculture has assumed the belief that the god from Christianity rewards the pious with material wealth, thus, the richer one is, the more faithful and holier they must be.

  • Is it innocent collect and parade around only things that conservatives have been conditioned to hate? To provide no public service but to generate a distorted image and fan the flames? Note: I know nothing about the bank part (but WTF, is she getting paid for her rabble rousing?)

    In the notorious Nazi tabloid "The Sturmer" (published in Germany from 1923 to 1945), every issue had a similarly "innocent" page:

    This page had a headline at the top: "We the People Want to Know..."

    And below it was a list of statements: "- why company owner X.Y. is employing the Jew A.B. in city C," or "- why person Y.X. smiled and shook hands with former communist party member Y.Z. in Saturday in C." or "- why baker B.A. in city W. hung off their Fuhrer portrait from the wall opposite the entrance."

    And just so people could view it, the latest issue including these "harmless facts" would be shown in public town squares: