Skip Navigation

Posts
1
Comments
95
Joined
2 yr. ago

  • You may not agree, but they are right. We are not most people. They want, and they have, that sweet “lowest common denominator” market, and they will take advantage of that until something else generates more cash. The “lowest common denominator” demand more CoD and whatnot. They don’t care if it’s bad, because them and all their friends will buy it and perhaps even have some fun. The big studios converging on vapid cash grabs instead of creating interesting content is depressing, sure, but hardly surprising in a world where morals and ethics don’t matter, where you can get away with the absolute most heinous, reprehensible acts, and suffer zero consequences.

    I don’t really care though. The indie scene is unaffected by this, and has only gotten better every year for as long as it has been around. It’s fucking GLORIOUS already, and it’s not going anywhere because it’s not run by an oligarchy of publicly traded shitfactories.

  • Meme’s backwards dude

  • The one that comes with the IDE, because I don’t really care.

  • I’ll be honest, I just look at the steam store page for the game. If the initial impression from the images is good, and it’s a genre I want to play right now, I watch one or two of the videos and read a few top reviews. Then I just go for it. I don’t watch streams or anything. I am usually perusing indie games so it’s at most like $20 on the line, not the end of the world if I hate it, or if it needs a few years of patches to feel worth playing.

  • Read… instructions? I love teaching people that git very often prints out what you should do next.

    git: “to continue, resolve conflicts, add files, and run rebase —continue”
    dev: …time to search stack overflow

    All that said… just use lazygit. It does help to know CLI git first to put things in context, but if you do, no need to punish yourself every day by not using a UI.

  • I’ve heard it much better described as a “distributed monolith”, which makes complete sense to me. It’s what you get when you “break up” a monolith into “services”, but the spaghetti is still there, it’s just distributed across services now. You have to actually eliminate tight coupling, define the correct boundaries, and vigilantly respect them. All of which should happen from within the monolith first, ideally, where you still have the massive luxury of one codebase to deal with as you make the huge refactors necessary before completely decoupling into services. Even better, do this required prerequisite work and discover that your monolith is actually… fine.

  • fzf? https://github.com/junegunn/fzf

    Out of the box, would only help searching shell commands that have been run, so for files, things like “vim file.txt”, which is obviously not usually how files are edited (you’d use the file browser in a text editor or IDE)

    However if you find a way to list all files on your system by modified time, you can pipe it to fzf for a slick fuzzy find search.

    Maybe ag would work here too: https://github.com/ggreer/thesilversearcher

  • It’s gotta suck being the director of the next MGS game knowing that everyone knows you aren’t Kojima.

  • This song always gets turned up when it comes on, so good

  • Sorry m8 didn’t expand the read more to see that. Good luck

  • Mistborn is great, less dragons and more alchemical science. Begins with a satisfying tale of overthrowing the government, and then tackles some of the “okay… now what” with tons more interesting stuff along the way

  • Eh, if you’re gonna use 64 then you’re also very likely gonna use 256 etc., in which case you’re gonna buy an iCloud subscription anyway. At least this is how it worked out for me.

  • Wouldn’t all of that slow anything down? Hardware will not change latency added by network IO.

  • It’s definitely worth a play, though even the remake does feel a bit dated in the gameplay department. The storytelling more than makes up for that though!

  • We have purchased a controlling share of the United States government. Maybe not yet… lol?!

    Will probably be some dumb AI thing.

  • It’s pretty good, definitely nails the aesthetic, has a few “oooooh shit!” moments— super worth the $20 if you like puzzle games. It’s extremely linear, because it has to be when you think about it, so prepare to solve puzzle after puzzle until the game ends, with zero sense of exploration. Given the lack of exploration I don’t know if I would have liked it after more than the 5 or so hours it took to beat. None of this means that the game is BAD, it just might not be what you expect. Still absolutely recommend to those who enjoy puzzles n vibes

  • Like everyone has mentioned, because you want the data to persist across program runs. By all means, use in-memory state for truly ephemeral things like caches. You will need both for any real world task.

    One more reason to use a database, even if the persisted set of data is small, is the query engine. SQLite is absolutely perfect for such small tasks. Writing SQL to query the data can save you from tons of wastefully repetitive app code.

  • The metal gear solid game was pretty awesome actually