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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
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  • The weirdest part to me is thinking the timeless omnipotent god that the Bible explicitly says considers a thousand years less than nothing actually literally meant that he created everything in what we'd perceive as 7 days when talking to whatever arbitrary scribe wrote down the creation myth for him.

  • You very clearly have no knowledge of what the research on addiction says, because this is all complete and utter bullshit.

    If physical dependence was the primary issue with addiction, weaning would work. Shockingly, it doesn't.

    Cravings aren't physical withdrawal. They're caused by your brain expecting a different balance of neurotransmitters than it receives. Your body also adapts in other ways to drugs to prevent them from killing you as you increase your dosage, but the entire reason you increase your dosage is because the prefrontal cortex is "designed" to decrease the stimulation of the same behavior as the habit is learned, and the goal of hard drugs (again, along with other thrill seeking behavior, and gambling) is to chase that high stimulation. That loop is why you constantly need more, and it's the habit formation of that loop that defines addiction.

    This is all very basic, well understood stuff. The actual low level details are hard to pin down, but the fact that addiction is habit formation caused by neurotransmitter fuckery isn't something that's debated by anyone relevant.

  • Actual addiction alters mental thinking and results in negative lifestyle effects.

    This is prefrontal cortex. It's dysregulation of neurotransmitters, largely impacted by just how strong the dopamine hit is. Gambling, for example, uses the exact same mechanism as crack to form the neurotransmitter imbalances that lead to people willing to sell their souls for one more hit, and the physical withdrawal is pretty much irrelevant to that impact.

    Caffeine is the same thing. It's less addictive, but it very obviously is addictive by every definition.

  • That's simply not true.

    Ignoring that the habit formation is the most effective mechanism towards long term dependence and why rehab/treatment from people who genuinely want to stop often "doesn't take", caffeine also causes physical dependence, with meaningful withdrawal symptoms.

  • Skyrim is mind blowing.

    The actual gameplay feels very different, and locomotion on that scale was more uncomfortable for me than other games (on an original vive). It might be that the performance isn't stable, as their engine has always had some level of that.

    But holy shit, even the whole introductory sequence hits different, and just getting to whiterun feels like an epic adventure. Because of physical space requirements I never got super deep into it, but I could easily see getting lost in it if I'd had more time and got past the slight discomfort other VR games didn't give me.

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  • The problem (outside of competence and the fact that most people only really understand one tool) is that they're deliberately architected in ways that make it difficult to operate on them the same way. They're not just different function calls; they want you to make completely different assumptions about how to do things.

  • Gift cards are intentionally earmarked for a specific purpose. If you give me a gift card for a restaurant, I'll go to that restaurant, and not feel guilty about "this is too expensive". You've given me an experience I won't choose for myself, but may enjoy. It's memorable, and the experience is inherently connected to you even if you don't go with me. I won't buy myself a massage. But if you encourage me to do so with a gift card to a massage place you enjoy, I will enjoy the experience.

    That's the intent of gift giving. It's a way to strengthen a relationship by sharing items or experiences you think someone will enjoy. Cash can theoretically do that, but rarely does.