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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
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  • It's also only actually parody if you are using the material to make a commentary on the original work.

    Someone like Weird Al gets explicit permission for all his works. (Though the extent that that's respect for the artists vs legal necessity may be debatable because he does tend to comment on the work he's imitating.)

  • Money the imitator makes is not a particularly meaningful factor in any of the relevant laws, outside of poisoning the explicit exceptions for fair use that fan fiction isn't.

    Fan fiction isn't legal (excluding scenarios where an author explicitly blesses it, which has happened). It's identical copyright infringement to use someone else's character in your own work whether you get paid for it or not. It's just generally not worth pursuing and alienating your most enthusiastic fans for most creators/companies, especially when there's no money involved.

  • The games won't work. Games that are PS5 and not PS4 will not work correctly with hardware that is inferior, because they're built and tuned to one specific hardware profile. You can't just "render at lower resolution and settings" without active dev involvement. Hyper optimization literally to the point of very specific clock cycles of very specific sequences of instruction calls is the entire value proposition of a console. The build will not function properly on hardware that can't match it exactly.

    Low end games that don't need the hardware will already work on a handheld PS4 because they already have PS4 versions. It is not a PS5 if there is one single PS5 game that doesn't work exactly identically to an actual PS5.

    Xbox series S plays the exact same games as the series X because Microsoft refused to allow games that didn't work on the shitbox, leading demanding games to skip the entire system instead. There's a reason Sony completely dominated this generation in sales volume, even for multiple years of supply chain disruption when Xboxes were freely available and PlayStations required months of wait time. It's because the entire premise of the series S is a deranged idea with no redeeming factors.

    It can't offer downscaled graphics without developers actively making changes to support it. That's not how console builds work, even if we pretend the GPU is all the power draw you need to eliminate. If there's one single PS5 title it doesn't support, it is not and cannot be described as a PS5.

  • At some future point, it will be, for sure. But it draws 200 watts, so you're going to need to improve the efficiency by a factor of ~10, costs haven't decreased like normal due to a bunch of global factors, and it's looking like we're getting closer to the point of needing new techniques to continue shrinking. If you wait long enough it will be an option, but you could very reasonably match the PS4 and scale up production in the next year or so if you wanted to.

  • The PS5 Pro runs everything made for PS5 without compromise. It takes absolutely nothing from the developer to work with any game that is available for PS5. This is not some optional trait. It's mandatory for calling it a PS5 not to be overt fraud. Every PS5 game in someone's library must work, without exception, for a new device to be a PS5. If it literally requires a checkbox from the developer, it is not a PS5.

    The Xbox series S is the entire reason the entire console family is a shitheap no one will even consider buying. A cut down version destroys the entire ecosystem.

  • It does have to be.

    The entire point of consoles is standardized hardware. If it requires a single line of code from the developers anywhere in the process, it doesn't play PS5 games and you don't have the library you're advertising.

    The second there's a single instruction you can't replicate the same/better clock for clock performance in, it is not a handheld PS5. Especially when anything that doesn't need the power has a PS4 version.

  • I could get the "default" to facilitate setup, but as far as I'm concerned it's seriously fucked not to have the first step of your script be replacing it with the user's own choices. It's really hard for me to trust the security as a whole of a project that does that by default, especially because it's intended to be for inexperienced users and there was no indication during the setup process or other included information that that was the case.

  • Serious question: last I looked at casaOS (because I liked the hardware), they had SSH open and accessible to default passwords by default. This scared me off hard.

    Is this still a thing/are there other glaring security holes?