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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
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104
Joined
2 yr. ago

  • I once approached a red light and the satnav commanded me to "go straight". I almost did so, because a robot voice told me to do it. Would it have been the map's fault because it didn't know the traffic light was red? No, it would've been me, because I didn't pay **enough ** attention for a moment, following a command blindly. Drivers have to be aware of their surroundings all the time.

    Here in this case there should have been a road block and hazard signs in front of it.

    This all reminds me of the case where some people sued a weather app because it didn't warn them of bad weather and they completely relied on a single source of information.

  • I don't know what time in the past you compare the present to, but my current PC boots quicker into Windows, starts up Steam, and launches a 70 Gigabyte game than a 286 could count its two Megabytes of RAM on POST.

    To "double-click an .exe file" one had to manually launch DOSShell or Windows, because else one would have to traverse into the game's directory (by heart). But launching a game via Windows would often leave the machine with too few resources to run the game.

    Did I mention the constant reboots to switch RAM and driver configurations because not every game would just run? The hassle to setup sound cards? Having to have the game disks ready all the time?

  • Also, feature phones have cameras

    I know the camera quality of this device category. They're all crap, no exception. And even if you buy the best of the best it will cost you as much as a sophisticated smartphone that does everything better apart from maybe stand-by battery. Which is fine for an emergencyphone.

    and some basic apps.

    Mostly preinstalled because no app store, non-removable, and you never have to worry about missed updates because you won't get any.

    They're not actually 80s cordless phones.

    Agree, because they're 2003 cordless phones and they suck for the everyday life of most people.

  • Block them. I'm the least interested in sports and so I simply block all the related communities (except like Formula 1). Same with "subs" in a language I don't speak.

    And then there are simp communities where some neckbeards post images of "females" how they use to call women.

  • I think it's a fad. The moment you need a certain app or feature these feature (-less) phones become frustrating quickly.

    Take the idea of taking a break from your smartphone on a vacation. You end up without a camera, without a map, without public transport apps, contact-free payment, etc.

  • It's directly in the headline: Gen Z is ditching the iPhone. That's incorrect in two ways: A) it's at best one in fifty people buying aforementioned feature phones and B) they don't even know if all buyers replace their existing phone or buy it as an additional handset.

  • No they don't. What a rubbish clickbait article.

    All they say is that there's a (niche) trend of a few people using feature phones with expected combined sales of $2.8 million. Versus the $200 billions of iPhones alone.

  • And even if Skyrim was shallow, at least it's a story I can remember and argue about with others. How many of the "deep" RPGs' stories made that impact and / or became memes with a positive connotation?

    Btw., I still don't like Ulfric Stormcloak.

    • Being unable to open (kick in) a wooden door as a level whatnot Dragonborn because it is "locked". Looking at you Skyrim and Assassin's Creed.
    • Being unable to jump over a small hurdle or being allowed to climb only in certain situations like in Far Cry 6. Like, is this a Parcours game now or what? There's even a Parcours "armour" set.
    • Terrible inventory GUIs. AC Valhalla is one of the worst games inventory-wise. Decades ago video games did the job perfectly, there's no excuse for best practice degradation
  • I suppose this falls under the realism category. No vendor in a "real world with fantasy elements" has infinite money and buys everything from you. And in the early game you can't fast travel everywhere. Combine this and you get a reasonable game mechanic that restricts too fast player advancement in especially the early game.

    Later on you can develop a skill that lets you sell to every merchant.