At this point I accept that Valve probably can't compete with the billions poured into the Meta Quest 3, but I'm glad they understand there's an enthusiastic audience for whatever they do next.
The lack of vacuum relight is really interesting - I thought that was the biggest barrier to a "real" orbital flight with a payload that can start offsetting development costs.
But yes, everything else about this flight plan is exciting!
I've never had OP's problem, but another avenue I'd consider is to set display settings in the nvidia-settings app, which can be opened with a GUI from the terminal. These settings are separate from those in the normal settings menu, in ways I don't totally understand.
I remember feeling stunned about how limited the HLS test was going to be. So much effort and money to NOT test critical systems? I hope they keep adding elements.
Under one of the options, astronauts would launch into low-Earth orbit inside an Orion spacecraft and rendezvous there with a Starship vehicle, separately launched by SpaceX...The crew would then return to Earth.
Just letting you know that the Lemmy.World stickies are broken again, and we're still seeing Development Thread #54. I posted a link over there.
I don't think there's anything you or I can do about it. Took me a while to realize what was happening.
As always, thanks for these updates! They are very much appreciated even when I don't actively engage. Additionally, I keep meaning to thank you for posting Nitter links for as long as you could. You're awesome :)
I expected to roll my eyes at this article but it's actually quite compelling and well written. The Kagi website's lack of nuanced privacy discussion already turned me off, and now I'm just going to pretend the service doesn't exist.
I'm surprised that fuel slosh wasn't mentioned in relation to the booster filter problem. "Crazy slosh from hot-staging" seemed like a very convincing theory a few months ago. I guess this means hot-staging is here to stay.
At this point I accept that Valve probably can't compete with the billions poured into the Meta Quest 3, but I'm glad they understand there's an enthusiastic audience for whatever they do next.