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Chloyster [she/her]
Chloyster [she/her] @ chloyster @beehaw.org
Posts
340
Comments
576
Joined
2 yr. ago

  • Well you're certainly allowed to believe that. The mods say they have been shown the proof that he is telling the truth so I suppose you have to take their word for it. According to ThaBeast721 in the discord:

    Ahoyo showed it to a small group of us and a much more detailed story. I hope he has a way to show someone else how to implement it the tas. I'd like that

  • Well I suppose it depends on your definition of cheated 😛

    It's true that the community did not know a tas existed until today. So really only 1 actual tas (that we know of) was made. There were however a lot of glitches (and I believe some hacks) that made it into levels that either: got deleted by Nintendo from the servers, or became unbeatable due to the game getting patched and the glitch no longer being possible.

    A slightly unrelated but also interesting point. A ton of levels that were uploaded to the game were deleted by Nintendo. The reason being that in Mario maker 1 only, Nintendo would delete any levels that didn't get a star (equivalent to mm2's "like") after 1 month being uploaded. The numbers that the team 0% discord reports are:

    Total remaining uploaded levels: 10,610,412

    Total ever uploaded levels: 68,550,789

    So, nearly 60 million levels that were uploaded were deleted

  • I understand how you feel. But you have to keep in mind:

    Mario Maker 1 requires a creator to beat their level in order to upload it to the servers. The creator did not beat the level, so it's an "illegitimate upload" (as team 0% is putting it).

    It definitely seems possible to beat, but for team 0% goals, I understand the decision

  • Yeah I'm kind of puzzled by it too lol. I wish they had just kept their original solution of using Macs to run iMessage. Perhaps if they had gotten popular it still would have been blocked, but their whole strategy of being super open about it is odd. I suppose they thought they could fight it but evidently that wasn't the case.

    Overall though I agree with the post, the app is really nice, the new android version is super slick and if they can get all the other connections working locally like they want, it'll be even better

  • The second video with ThaBeast explaining the level shows the creators upload video yes. The level creator must beat the level for it to get uploaded to the servers. So in this case uncleared means a level not cleared by anyone other than the creator.

  • Well I successfully cancelled my pledge and got this response from the ACLU. Reads very PR-y to me and not sure how to feel about it

    Thanks so much for reaching out and sharing your concerns.

    The ACLU is a free speech organization, at heart. We wholeheartedly support labor unions, the right to organize, the right to free speech, and with it – the right of workers to criticize the organization. It only makes the organization stronger.

    We are gravely disappointed by recent press that suggests otherwise, and we are working with them to address mistakes in coverage.

    The first collective bargaining unit in ACLU headquarters was established in the 1970s, and we have had a productive, decades-long relationship with that union. We voluntarily recognized our second collective bargaining unit in 2021 without any opposition. ACLU management values its workers and provides essential benefits to employees, including a living wage for the lowest paid staff members of more than $70,000.

    We are not challenging the NLRB, nor are we challenging the authority of NLRB’s General Counsel. The NLRB website now contains the accurate legal document to reflect this.

    I want to assure you that the ACLU’s integrity remains intact.

    Please know that we greatly value your partnership and hope that you continue your critical support of the ACLU.

  • Back in CA for a friend's wedding. Went to a bar with a cover charge for men. Got charged the cover charge :/

    Basically killed my vibe the rest of the night

  • This is extremely disappointing to read. Likely cancelling my aclu donation. Was considering pointing it elsewhere already and this is likely the news that'll make me switch

  • Gaming mod here. We're pretty lax on being on or off topic. Your post would definitely be welcome on there, and I imagine on the technology community as well!

  • Well written y'all. Happy to be here and thanks for continuing to advocate for our ethos!

  • You can go here: https://archive.ph/

    And enter the URL. It will either be saved, or not, and will ask if you want to save it

  • Huh, works for me with ublock origin on mobile. Haven't tried on desktop. Here's an archive link though: http://archive.today/9C9RD

  • Interesting. I ended up enjoying the sequel a lot more than the original. I'm a metroidvania junky and I found the second one to scratch that itch a lot better than the first. Both are great though. The art is outstanding and was worth tinkering with my monitors HDR settings to get just right

  • it appears that Alan Wake 2 is on track to be even more popular than Control, with the 2023 sequel having sold 1.3 million units as of this month, the fastest selling Remedy game to date. "By comparison, Alan Wake 2 sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months,"

  • I absolutely love this type of post! If there is interest I would definitely be down to make this another weekly stickied thing alongside the other thread. Anyone feel free to chime in if they want to see that

  • Oh I'm there don't worry. I briefly considered paying though just to make new releases easier. My currently airing show setup needs improvement

  • GB studio is a really cool engine. I definitely recommend checking it out. I haven't done much with it, but it's a great option if you're looking to make a platformer, or top down adventure game. Extrapolating to code is a bit... Lacking unless you are a fan of assembly haha. There is little to no code writing involved in GB studio, and when you do have to do some, it involves using the GBVM custom assembly language.

    I have heard of game jams :) I did the GMTK 2022 game jam recently. It was a lot of fun! Definitely would love to do one again

  • I was going to make a simple brick breaker kinda game in GB studio. Turns out that engine is really good at very specific kinds of games, and trying to do anything outside that involves some serious engine tinkering.

    So instead I decided to spin up a GBA dev environment to make it. Obviously a lot more involved than the drag and drop interface of GB studio but the homebrew scene is pretty large and there have been lots of tools made to make it easier. Mainly I wanted to make something I could play on my analogue pocket. GBA seems the best choice now