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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CA
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2 yr. ago

  • For clarification, Golden Sun was mostly 3d rendered models. They purposely made them to have a resemblance to pixel art since they needed it to both fit in a GBA cartridge and screen, and not look ugly while doing all that. Also I believe it is on Switch now if you pay for online and have the GBA emulator (which I personally don't pay for and never will).

    I still replay the series once every couple years, though. Fantastic series.

  • As I mentioned, I understand there are different tables abd thoughts on this, and as such, different DM styles as well.

    For me, while it's the DMs job to help keep things entertaining (though that's everyone's job in my mind), it's also the DMs job to be consistent in the world, since they essentially are the world. I personally don't like fudging because half of the reason my tables play is for things to be determined by the dice, not the DM. I get that other tables play for story and are fine with fudging.

    In my experience, this isn't a thing you can discuss to try and convince people otherwise. This isn't me trying to tell people fudging is bad and they should feel bad. I honestly just think after 22 years and hundreds of games, it's crazy that no one cared about it. That's all.

  • Jump Ultimate Stars was huge among the kids in my high school. I probably wouldn't have heard about it if not for the big anime geeks. The pixel art was great, too. Really found a way to mix the different series' styles.