What's your favourite OS that does not use systemd?
Captain Aggravated @ captain_aggravated @sh.itjust.works Posts 27Comments 5,018Joined 2 yr. ago

Putting a jigsaw puzzle together is a challenge. You could increase that challenge by requiring yourself to roll a die and getting 6 five times in a row before you're allowed to try to fit a piece. Does that sound like good game design to you?
There was a lack of sinisterness to the PalmOS ecosystem that we've lost.
Probably PalmOS.
Could it present the player withbsmallband large puzzles/mysteries without egregiously misusing RNG?
I'm not interested in the RNG telling me I can't work on the thing that's on my mind.
From what I saw of Blue Prince, it would be like playing Return of the Obra Dinn, except after you get one of the death scenes and the soundtrack blarps at you for awhile, there's the door unlock sound, and there's a random chance it's going to make you arbitrarily replay the game.
I'm just not on board with all the shit they piled in front of the mystery to solve.
Izzy doesn't bite me. She steps on me a lot but she doesn't bite.
Somebody's gonna watch some Ashens tonight.
Yeah, the thing is I want to remove the possibility for the likes of Ted Cruz to have a say in anything technical.
I propose we call Microsoft's portable Xbox a "Xune."
I wonder if we need a multicameral legislature with several smaller bodies segregated by purpose.
Have a house of politicians, career folks who do things like treaties and appointment of diplomats, that sort of thing. This probably needs to be no term limit or lifetime appointment because the purpose here is to be a member of the boy's club, you're the guy the chancellor of Germany has a rapport with. If you're caught taking bribes, foreign or domestic, your death will be humiliating and uncomfortable.
Have a house of professionals, open only to doctors, engineers, folks like that. This body handles industry regulation, this is where anything from highway construction to food and drug laws to aviation regulations will be written. I would be tempted to eliminate voting here and make it like jury duty. If you've got a professional degree or license, (in fact I'm favoring licenses; I don't care if you have a medical degree, I want a license to practice medicine. I don't care if you've got an AeroSci degree, I want an airline transport pilot certificate, I don't care if you have an engineering degree, I want a certified PE) you might be called to serve a term. It might be that this year the body is made of ALL medical doctors as health, wellness and medicine related laws are reviewed and updated, then next year it's all civil engineers and they review highway and building codes, etc. Maybe mixed sessions happen for things like occupational safety where industrial engineers and medical doctors both weigh in. May also need to include folks with technical certifications like nurses, A&P mechanics, folks like that. This body doesn't touch social issues, only things like standards for mineral content in municipal water supplies and testing standards for fall arrest gear.
Have a house of businessmen, who are given fake microphones and staff that pretends to do what they're told, with actors making fake news broadcasts that make them think they're policies are enacted. I think a core problem with democracies in the modern day is they don't feature such dummy loads, so we shall install such a thing.
A house of lawyers whose job it is to maintain things like contract law.
What else am I missing?
Very Douglas Adams. Those who are capable of being elected President are absolutely not qualified for the job.
LLMs are going to replace some developers, the companies that do that will fold because their product doesn't work, the developers will get jobs elsewhere.
Is it correct to say we "cured" smallpox? A vaccine isn't a cure, but we used that vaccine so effectively that we eradicated the disease. But the overall sentiment of your post holds up.
It did though? The Lord of the Rings was written in the 1930s and 1940's, the moon landings took place in 1969-1972.
That question is the thesis statement of a 2 hour long video essay if ever I heard one.
Most games involve random chance somehow to make the game feel more alive and less deterministic, like in an early Zelda game, should the Octorok run 3, 4, 5, or 6 tiles forward? Should it turn left or right? Should it drop a rupee or a heard when killed? These I'm fine with.
In an RPG, things like monster encounter rates might use the RNG to simulate the behavior of a dungeon master, both "roll for initiative" and "I'll have them encounter 4 groups of low level monsters on their way through the creepy forest." Using an RNG and lookup table for that is a reasonable low overhead way to add some unpredictability and adventure to the game. Note: I don't really play RPGs that much.
The term roguelike has started to be overused to mean any game that features procedural generation and permadeath. By that definition I think Tetris qualifies as a roguelike. The original Rogue kind of worked like a virtual dungeonmaster, it would create an RPG campaign for you to play in, and then it played like any RPG where you have to explore a dungeon, learn the mechanics etc. with permadeath and the consequence of having to relearn everything you've learned thusfar generating stakes and pressuring the player to survive, no "whatever, I'll just die and respawn." So that's an innovative use of a computer random number generator. Most things that call themselves "roguelikes" are more "We designed a cool primary gameplay loop but can't really be bothered with level design so here's some procedural generation to beat your head against over and over again, maybe hoping to find a scenario you can possibly win." Quite often, it's not that the game randomly re-engineers itself, it throws the same pre-scripted things at you in a somewhat different order, so they end up playing more like old arcade games than an actual adventure.
A "roguelike" I've spent the most time with is FTL: Faster Than Light, and its roguelike structure is by far my least favorite feature. I don't really like beating my head against the RNG hoping a permutation of combats, 50/50 "do you help with the giant spiders" encounters goes my way so that I have enough scrap, and that it gives me a shop with a useful array of weapons so that I have a chance at the end encounter.
Blue Prince takes the randomization to a whole other level. It might be compelling if it procedurally randomized the house for each playthrough such that you do have to learn YOUR way through it, and you have limited stamina so that each day you can only explore so far, but you can get upgrades to your stamina so that you can stay in the house longer and explore deeper, but...I can't see the way they implemented the game's RNG as anything other than flagrant disrespect of the player's time.
The "AHA!" moment in a puzzle game is what you're after. That hapens in the player's mind. If the player thinks up the solution, but the mechanics of the game make it take a long time to implement, all you're doing is grinding the player's teeth together. And Blue Prince seems designed to maximize teeth grinding, because the player may know the solution to a puzzle, but contriving the circumstance necessary to implement that solution requires several unlikely rolls back to back to back to back to back.
Sorry, I'm just convinced it's bad game design pretending to be novel.
Increasingly, the software published on disc or cartridge is incomplete or unfinished, because there is pressure from management to ship retail products on time, but game development is hard, so the dev team will use the time during manufacturing and distribution of discs or cartridges to write patches, which will be automatically downloaded when the game runs. And it's getting to the point that the cartridge or disc just functions as a license key. Maybe some of the game's assets will be stored there but not the complete game, as they'll still require large downloads to function.
I've been a Nintendo + PC gamer my entire life; basically anything I've ever wanted to play was available with that combo...and I'm ditching Nintendo.
The .world TDL makes it sound universal and it didn't get a reputation as THE place for Mao cultists or whatever like .ml did. So lemmy.world isn't the center of the lemmyverse but it is in the middle.
Well, I'm kinda curious how much longer home consoles are going to hang on.
Nintendo is releasing their second generation handheld. The Steam Deck is quite popular, and the rest of the PC gaming industry has been scrabbling to match it. Meanwhile, the PS5...exists and what's an Xbox even for anymore?
People like to say consoles will continue to exist because they're so much simpler than PCs to "just play" on, but that's not really true anymore. My parents' Switch has a multi-page settings menu, an online account and subscription, even games that come on cartridge often require downloads and updates before you start playing. We're in a different world than when I was a kid, when I could really get a game, plug it in the SNES, flip the switch and it runs.
I could see Microsoft and Sony having an Atari or Sega moment. Exiting the hardware market, shutting down their platform, becoming a relatively minor game studio occasionally remembering to make a game in a property they haven't published in awhile, like Atari putting out an Alone In The Dark game every 1.5 decades or so.
I may have phrased that in a strange double negative way.
Modern mobile platforms like Android and iOS are sinister in a way that PalmOS wasn't. PalmOS, becasue the devices weren't connected to the internet much if at all, didn't have the big brother always watching and trying to come up with new ways to exploit the user as is standard today.