Skip Navigation

Posts
15
Comments
164
Joined
2 yr. ago

  • Subclasses rise up! No longer will we tolerate the tyranny of the superclass!

  • Other commenters have covered the organizational inefficiencies that allow bullshit jobs to exist pretty well. I'd like to also point out that larger organizations have more of these inefficiencies (part of what is known as "diseconomies of scale", the counterpart to the more well-known term "economies of scale"). Our capitalist society actively subsidizes larger organizations, both literally and figuratively, resulting in more bullshit jobs and more economically wasteful behavior in general.

    A non-capitalist free market society (such as a mutualist one) would have significantly smaller and more efficient organizations across the board. One can't eliminate organizational efficiency entirely, but we currently have a lot of room for improvement.

  • Don't stretch yourself too thin, though. Might be something to back-burner if money is tight.

  • then rob a federal bank.

    Illegalist anarchists have entered the chat.

  • Yeah, this is why I like topic-specialized instances:

    • They have admins that are actually interested in the topic and will tailor the rules appropriately.
    • Hopefully are set up in and administered from friendly jurisdictions, to reduce legal risk.
    • Will be less likely to shy away from the risk of (possibly frivolous) legal action, whereas the admins of a general instance are more inclined to play it safe.

    We need to think of what we're doing here less as recreating reddit, and more as linking together all those old phpBB-style enthusiast forums.

  • Y'all could set up on psychedelia.ink instead: "A Lemmy instance for all things psychedelia or psychedelia-adjacent."

    There may be other appropriate specialized instances as well, that was just the first one that I noticed.

  • Added you to the list of specialized instances.

    Having the NSFW patch will be nice. Hiding NSFW for logged-out users with no way to change it is a really irritating design decision on the part of the lemmy devs. Though the patch used on lemmynsfw doesn't seem to work right. Maybe ask pornlemmy about the patch that they use? Also, remember to share whatever changes you make, since lemmy is licensed under the AGPL.

    For the incognito patch, could you make it toggle-able, or part of one of the alternate UIs? I like having access to stuff in my browser history. It might be better just to remind people to switch their browser to incognito mode.

    Also, you may want to hammer out an explicit policy early on of what types of content you will and won't allow, and what kinds of instances you will and won't federate with. This will help avoid having the kind of drama that happened on lemmynsfw.

  • Free software: Software you get for free

    Not in this sense. This kind of confusion is why we end up with awkward terms like "Free/Libre Open Source Software".

  • I had been trying to grow these two:

    They were reasonably popular on reddit, 3m+ and 2m+ subscribers respectively. I started posting once per day to each of them soon after I migrated over, though my meme stash has mostly run dry at this point (I do have a bit more to post to animeirl). There are some regular posters in animeirl now, but animemes has been pretty dead since I stopped posting. I've also promoted them in the usual places.

    There's also my own community, kbin.social/m/specializedinstances / /c/specializedinstances@kbin.social, for cataloging topic/location focused instances. It works fine as a solo project, but I wouldn't mind having more suggestions of things to add to the list.

  • I had been trying to grow these two:

    They were reasonably popular on reddit, 3m+ and 2m+ subscribers respectively. I started posting once per day to each of them soon after I migrated over, though my meme stash has mostly run dry at this point (I do have a bit more to post to animeirl). There are some regular posters in animeirl now, but animemes has been pretty dead since I stopped posting. I've also promoted them in the usual places.

    There's also my own community, kbin.social/m/specializedinstances / /c/specializedinstances@kbin.social, for cataloging topic/location focused instances. It works fine as a solo project, but I wouldn't mind having more suggestions of things to add to the list.

  • I won't claim it's as easy as Python, but that's the rough area that Nim is aiming for. Going from dynamically typed to statically typed is always going to be kind of painful, but I've liked the language overall.

    Also, we have a Nim community here, if anyone is interested: https://programming.dev/c/nim

  • Yeah, discoverability isn't great for communities that aren't already popular. BTW, I'm not saying "join this instead", but rather "consider cross-subscribing".

  • Before I get into curmudgeon mode, I want to plug my two favorite roguelikes:

    • Cataclysm: Dark Days Ahead - Zombie/sci-fi apocalypse survival roguelike with a bonkers level of depth to it. It's very actively developed, and the devs are constantly adding more stuff to it. They also have their own lemmy instance at cdda.social.
    • Doom Roguelike - Perfectly encapsulates the early Doom games in roguelike form. This one is on the opposite end of the complexity spectrum from CDDA. Much simpler gameplay, though still highly tactical and challenging when you crank the difficulty up. The same author has created a spiritual successor, Jupiter Hell. I haven't logged enough hours for it to supplant DoomRL's position yet, but I do have to say that the atmosphere of it is fucking amazing.

    With that out of the way, let's move on to "old man yells at Rogue Legacy":

    The term "roguelike" has been stretched to the point of uselessness, often for marketing purposes. This necessitated the introduction of the term "traditional roguelike" for those of us that still want to discuss actual roguelikes. Binding of Isaac, Dwarf Fortess (fortress mode), Dead Cells, and Slay the Spire are all excellent games, but they're not roguelikes in any useful sense. If I'm looking for games that are "like Rogue", none of those are good suggestions. Moria, Nethack, Pixel Dungeon, DCSS, and DoomRL are.

    Cataclysm: DDA occupies a bit of a weird space here. It fits within the technical definition of a traditional roguelike, but the overall experience is more of a departure from Rogue than other traditional roguelikes are. It's almost more akin to Minecraft or Terraria, in that you face dangers to gather resources to create items to face bigger dangers to gather more exotic resources to create more powerful items... and so on. I sometimes refer to this type of roguelike as "neotraditional", in order to acknowledge this departure.

    Before anyone accuses me of being prescriptivist, sometimes prescriptivism is important. I'm not for haranguing people over every terminological deviation, but some terms are unique and useful, and we should try not to muddy them. "Begs the question" and "reactionary" come to mind. "Roguelike" was one, but it's pretty far gone at this point.

  • So is the concern (for lemmy.zip) that .zip domains might go away, due to the potential for abuse?