Yeah, server meshing at the scale they did it has been possible for years. The issue is overlapping it at the planetary and multi system scale for hundreds of thousands of people and all of their inventory objects simultaneously.
They essentially just handed these objects to a master server that has to monitor all of them, instead of having each client server doing it individually. It's like a backup technology that can respawn all tracked items in the event of a server failure. They've basically just added redundancy. I don't foresee performance being improved when this overlord monitoring server inevitably gets taxed to capacity tracking everyone's shit.
That's not entirely true, if they ever went full release there's still a fuck ton they can charge players for and milk. It's just their Kickstarter that won't make money anymore.
That being said you're correct, they've essentially pioneered the concept of "Game Development as a Service" in the same way live service and early access games are doing now regularly.
Personally even if SQ42 launches I don't think they'll get the persistent universe up to their original vision for another ten years. They absolutely aren't going to hit their 100 solar system metric from the 2011/12 era. I'd be surprised if there ends up being more than ten at launch, but it would surprise me even more if the game ever has an official launch at all.
What's most likely is that this game will remain in early access Alpha forever, allowing it to shield itself from criticism while taking it's sweet time constructing the game they said would release back in 2016 originally. That will allow them to justify keeping the Kickstarter open forever while also spending most of their time creating and selling new ships in a game that doesn't even have gameplay loops for most of them. Then they'll occasionally drop a new star system or loop to keep the hopes of players up.
This new dynamic server meshing technology they just showcased (at the tech demo level of complexity) is their only hope for making the game playable. The performance of the game isn't due to stress on your rig as much as networking latency because their servers are overloaded. If they can scale it to the planetary, and eventually multi system level, then they might have something worth picking up. I'm not going to pay for it until that game exists, though. Which it probably never will.
I'm convinced they made the game as a side project to their true goal of inventing dynamic server meshing.
We are talking about Chris "feature creep" Roberts here, though. The guy can't stop himself from retasking a team with yet another "immersive" thing they need to waste their time on.
So who knows. Could just be bad management, but I wouldn't put it past them to be doing this so they can license and sell the engine or something. That is, until other developers snipe their employees and use their knowledge to develop server meshing themselves.
Yeah, true. You can spend money on resources/people but once you're there if you don't have an Economic system there's no reason to keep working for someone who's money doesn't exist anymore.
Too bad the movie just glossed over the whole "Anyone can be a citizen, no matter who you are or what you can do physically" so they could make a satire on military fascism instead.
The conversation Rico has with the "anti-recruiter" is the only point you need to show how ridiculously out of context the movie was, it clearly demonstrates not just a lack of nationalism but its opposite. A concerted attempt by the state to stop getting people to sign up because they don't have the resources or need for the amount of people that want to join.
It was a clear indication that Heinlein understood the dangers of the ever growing military industrial complex, and how a reliance on it economically will result in constant warfare to justify its existence.
No one cares though, they just quote propaganda that wasn't even in the book (since it doesn't fit with the book's theme at all) and pretend that Heinlein was absolutely devoted to the ideas presented in the novel. The dude wrote about so many different kinds of societies that it's almost impossible to define what his actual beliefs were.
Yeah less than ten percent is combat trained and tasked and only a tenth of them (so 1% of the total) are combat veterans.
Most of the people you've thanked for their service probably worked at a job that civilians do everyday like fixing things or doing paperwork. Just in a uniform.
It was because they'd given him the supplies he needed to restart the bar after the FCA revoked his business license. So they were threatening to take back the equipment and start charging him rent again if he continued to do arms deals on the station.
What's actually crazy is that you think electric vehicles don't have an environmental impact. You sound like a 1990's era climate activist trying to switch to plastic bags because paper is killing trees, not realizing your solution is actually just as bad and/or worse.
You get all huffy and high and mighty like you're making a difference but you're not, you're just performing activist theatre and acting like we are all murderers for having an hour commute by car. Sorry we don't all live in downtown LA.
Also, just so you're aware, manufacturing and coal cause more climate issues than the rest of us combined, trying to save the planet by getting individuals to switch to EV is like trying to clear your 2TB hard drive by deleting text files instead of the hundreds of gigabytes of 4k videos. There's bigger issues here but you'd rather get recreationally angry.
Yeah, server meshing at the scale they did it has been possible for years. The issue is overlapping it at the planetary and multi system scale for hundreds of thousands of people and all of their inventory objects simultaneously.
They essentially just handed these objects to a master server that has to monitor all of them, instead of having each client server doing it individually. It's like a backup technology that can respawn all tracked items in the event of a server failure. They've basically just added redundancy. I don't foresee performance being improved when this overlord monitoring server inevitably gets taxed to capacity tracking everyone's shit.