Water bending is objectively the scarcest element and specifically why they settle at the poles where construction with ice is simple. That's why they have so many benefits like healing and being overpowered with blood bending.
Air and fire are at will, and earth exists wherever humans live since we aren't aquatic. Water definitely has to plan for not being near water, no one else really has to do that kind of a thing.
I always forget about combustion bending because of how rare it was.
Ice is just frozen water so idk if it should really count. Healing is a nice benefit but water is also the least likely element to be around unless you live near a major body of it.
Earth is balanced by having two advanced forms, fire and water only have lightning and blood bending respectively. Earth has metal and lava both, though even if a bender is capable of either they only get one.
I always felt that air kind of got ripped off by not having any kind of advanced form but occasionally they just learned to fly so I guess that's pretty unique and powerful.
Oh for sure, definitely not going to hype it. I am going to follow it though and see what they show off.
I'm curious if they'll be more open with their development process this time around, and if the company that has had issues in the past with four player connectivity can pull of server meshing.
Thats only true if it comes out broken, which hasn't happened yet.
I'll treat it the same as every other, if after a couple weeks once the hype has worn down the game actually fulfills the general schtick and seems to have learned and integrated its NMS lessons, then I'll consider getting it.
I got NMS for ten bucks at the NEXT update and feel like I've gotten far more than my money's worth. This title hasn't proven anything yet, and I'll wait for the truth before purchasing it like I do with every other game. It's been this way since like 2013 when the industry started pumping out incomplete live service nonsense with seasons and battle passes.
They essentially took notifications/settings from the bottom corner and the personal chat section and just made a four panel bottom menu with individual icons for each. They're simple in aesthetic but fairly clear, in my opinion.
No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean's vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.
Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.
But yeah, poach some SC devs to help you make the server meshing portion of it for sure.
My biggest gripe was they didn't bring up my backpack inventory in the regular manner when selling. I keep thinks in specific locations and seeing a vertical list five items at a time was a massive waste of time and screen space.
This looks cool, but it basically just looks like a reskin of NMS in a fantasy world and they're going to need to do more than copy Valheim to make this one fun.
Yeah all those wealthy soldiers just making buku bucks before they get called to active duty, soldiers definitely aren't a bunch of lower class people working unskilled labor in their spare time.
Why the fuck would anyone who wants their players to have fun make them do paperwork in a game? I'd have quit on the spot or told them to shove it.
There's already enough paperwork on character sheets, putting it in game canonically unless it's some gag comedy thing sounds like the fastest way to be the GM without players.
"A rootkit is a collection of computer software, typically malicious, designed to enable access to a computer or an area of its software that is not otherwise allowed (for example, to an unauthorized user) and often masks its existence or the existence of other software."
That's the Wikipedia definition, in CompTIA Security+ the concept of the malware masking itself is quintessential to the definition of a rootkit. I hear this shit all the time from people on here who think anything that gets elevated privileges is a "rootkit" and hasn't the slightest idea what the fuck they're talking about.
"But you don't know if it could install a backdoor!"
You don't know if half the shit you install is doing that either, or is Easy Anticheat known for doing this in some official investigation? Did someone find out that Activision is deploying malware in ricochet?
If not, you're operating on suspicion that you don't harbor for other software without evidence, based purely on things you've probably just barely heard about.
And my point is that you can shout until your lungs disintegrate and the only thing that really talks is money. Money you ain't giving them and big oil is.
How do you maintain a security posture? Or are the torrents just that reliable?