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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BA
bountygiver [any] @ bountygiver @lemmy.ml
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0
Comments
177
Joined
2 yr. ago

  • I don’t need to drive

    They literally explained their reason. There's no need to bring up other circumstances. Them not liking to drive will also lead to them avoid moving to places that they must drive. An activity that will take a significant amount of your life is going to be an important factor to decide where you move to.

  • ya it's kind of poor labelling in OP's part. Those are supposed to be "answered by uses that are not from hexbar/lemmygrad", I also don't know why the lemmy.ml vs others get their own ring instead of combining with the inner ring, it's not like you can be in both instance at the same time as a single user.

  • yup especially the pc gamer, especially with the presence of lots of banger indies, is spoiled for choice, that exclusivity is less of something enticing. And selling on FOMO don't work as well when there's also tons of f2p games competing on such feelings.

  • it's not like a lot of disability that would still allow them drive in the first place, and if they need someone else to get them around, other form factors still work just as well. Just making places walkable will still accomodate mobility devices better than roads for cars anyways.

  • another one big thing is those of us who care just straight up don't buy the game, and without buying the game we can't leave a negative review, and we moved on and not talked about it anymore.

    What happened here is affecting people who have spent money on this game, who can leave review and actually cannot just walk away without having your spent money thrown into the void.

  • the validation shouldn't cause too much lag since game needs to sync up the game states anyways, which is an operation that is inherently way more expensive than any validation anyways (since each frame of the following game states need to adhere to the game rules anyways, there's already inherently some form of validation). It's more about not trusting everything the client says the game state should be.

  • it's a weird case where it only uses steam API and does not hard check it. It attempts to check if the currently associated steam account is allowed to play it and shuts down if you don't, but does not do anything else if it can't detect an account (such as if you have no steam) and launch normally.