What I've heard was that it is to build independence for the child, so the parent can leave the child to sleep and do something else. It depends on the age I guess.
I think the roman had it a bit different : the minion or whore would be active while the guy was laying down. They even had suspended ropes or poles so the sex slave could use it to properly do its job.
I don't remember what was bad for them, except for big penis being very shameful because too beasty.
I find roman and Greek very funny, because although they were extremely misogynistic, they had it all reversed compared to us. :D
That's because you don't realize the stupid things you're doing or thinking.
The scientific method is the only way we know to reliably discover actual facts, and even with it it can take decades to see through some bullshit we consider as facts.
If you add manipulation, déception and lies, you can't blame people for being mistaken or stupid. You can blame them for being assholes though.
You are describing here someone who will get wrong and isn't able to work properly. If this is the kind of person you are looking to hire, then good for you, and your hiring process is perfect. But good employees will hate your company, because you consider them like bad ones. Many people will also end up acting like bad employees because that's how you consider them, so why should they bother?
This the problem with modern management and hr: it is hostile to employees.
Forgotten realms is basically the IP for standard fantasy. This is an enormous strength for an IP. Divinity doesn't have this strength, it doesn't speak naturally to everyone like this.
Yes it is. Pathfinder made for builders who want to create a character with hundreds of options to choose from. It is rule heavy in the tradition of dnd 3rd edition. Pathfinder 2e is much more refined, but I doubt they went away from this philosophy. It's still very rule heavy.
I get what you're saying, but I can't help but think quantum physics is a weird beast. Somehow it is the opposite of relativity that's purely geometric, although in 4d.
To go in your direction, I think the probabilistic nature it the biggest weird thing of quantum mechanic. And you can absolutely admit it and live with it, but for many people, that will be a tough thing to do, and they'll rather think that our knowledge is too limited to understand the reality of things. And it's hard to blame them for that.
IMO we lack some good sci-fi to explore and familiarise these things.
What about the Copenhagen interpretation debate? What about the non-locality?
These are academic debates, not people ones. Saying that quantum mechanic is intuitive is arrogant at best. You may have a perfect understanding of the current theory and how to use it, and you maybe comfortable using it everyday, but then you should be aware of the limits shouldn't you?
The problem of quantum mechanic is that the physics it shows us is not intuitive, and it sometimes breaks other laws of physics.
Quantum intrication means that information travels faster than light for example. Counterfactuality also breaks causality.
It's not the maths that are the problem, it's that it doesn't make physical sense in the world we currently understand. And the equations explain nothing. They merely describe a a world that doesn't make sense.
Quantum mechanic is like having a machine from the future that does cool things, but you don't understand how it works. It's like people did chemistry before they understand what chemistry was. We do uber cool things with it, but it is a spotlight on our ignorance at the same time.
Statistics shows that the belief is wrong. It's funny I think that despite the hard numbers the people working there still strongly believe it.