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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BL
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2 yr. ago

  • I just accepted I'm not getting the information now; but a whole bunch of small creators will basically only talk about their content and schedule on twitter. Like if something is going to be late, they are going on vacation or they are doing an extra stream or etc.

  • The skills required for a lot of game dev work are transferable to other industries (and paid better in other industries) with so many game layoffs/firings at once, they aren't all going to try and stay in the industry, and in some cases a lot of institutional knowledge can be lost.

  • I know there have been some sketchy instances or things that look like bribery (and may very well have been bribery) but in general I think people massively overstate the effects of bribery in politics. These people are crazy and believe the things they say, that's why the money put them into the position they are in. This does mean that they do principled things all the time, the foundation of their beliefs is just fucked and incomprehensible to normal people.

  • I haven't read this article, but the one place machine learning is really really good, is narrowing down a really big solution space where false negatives and false positives are cheap. Frankly, I'm not sure how you'd go about training an AI to solve math problems, but if you could figure that out, it sounds roughly like it would fit the bill. You just need human verification as the final step, with the understanding that humans will rule out like 90% of the tries, but if you only need one success that's fine. As a real world example machine learning is routinely used in astronomy to narrow down candidate stars or galaxies from potentially millions of options to like 200 that can then undergo human review.

  • I suspect you are just a troll as others have said, but in the case you aren't;

    It's been shown for all crimes, that degree of punishment doesn't really have much effect on deterrence. People tend to not know what the punishment for any given crime is, they tend to underestimate how likely they are to get caught, and when worrying about consequences they tend to worry about consequences they understand, like how their family or friends will react, not what living in prison for years will be like.

    The justice system everywhere is fallible, protections for those in jail aren't only for the absolutely guilty, they are for the innocent who are incorrectly incarcerated.

    Killing someone wont undue what they've done. As horrific as it is, the trauma inflicted on someone can't be undone. You are only putting more suffering into the world when you punish someone without tangible goals.

  • As a Canadian, I do see reports of police violence in Canada, and I imagine I'm largely seeing the same stuff you are, so you've also likely seen some. With that said, police violence per interaction is a pretty low % everywhere (to be clear, it should be 0), but its like 10x higher in the US than other comparable countries, and the US has a huge population. Because of a combination of those factors I wouldn't be shocked if like 90-95% of police violence happening in English speaking countries is happening in the US.