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Joined
2 yr. ago

  • I am so incredibly sick of posts about starfield.

  • I'd be fine with not hosting images entirely. I don't think people come to beehaw primarily to look at pictures

  • Trackmania. It's always what I go to when I run out of things to play

  • I really don't want to use this comment to shame people for getting their start in game design.

    But it's really weird to me to see a semi-major internet publication like this highlight comments from a guy with a youtube channel that has 508 subscribers and who has only been a professional game designer for 2 years as head of an indie studio, according to his LinkedIn. Sure, anybody can teach game design and even teach it well. You don't have to be the next John Carmack to do it properly, but it's weird that this guy was highlighted for an article in this way.

    Also his first game with the indie studio is some sort of indie MMORPG that's a parody of RuneScape.

  • I don't want to spoil it too much, but let's just say that the developers of Dishonored 2 knew some players would love exploring so they gave those players an amazing reward in the final boss fight.

  • It's not really buggy anymore. Just unfulfilled. If you choose to play, I wouldn't go in expecting anything promised at E3. I thought it was a stunning game, but it's just different from what I expected. Also it's not a GTA-like, I don't know why people thought it would be...

  • I agree with pretty much everything you said. I will say though that I was (and still am) disappointed by how remarkably dead the city felt. While GTA 4's traffic density slider did prove that it's really really frustrating driving through traffic jams, even when I turned up the ped and traffic density as high as I could manage, it still felt like I was traversing a city of like 200 thousand instead of over 6 million which was kinda frustrating.

    I also disliked the lack of things to do in a lot of the areas outside of the city. I felt like I'd get rewarded for exploring but it was really just more desert / oil fields / protein farms / solar farms. I know those areas are used for some of the main quests and a couple side quests, but it just was annoying not being rewarded for exploring when you are rewarded in the inner city for doing just that. There are a lot of unmarked goodies though, but the density of them really tapers out once you leave city limits.

    Also I don't wanna spoil anything but there are a couple cybernetic upgrades that straight up break the game. IDK if they've changed anything since I last played about 6 months ago... but some of them making missions incredibly easy and others allow you to just go out of bounds which I thought was funny.

  • I loved the world design in the base game so I can't wait to see how the DLC looks.

  • Yeah elite just played a graphic on repeat for its loading screens to show seamlessness. If you have a really slow PC you can tell they're loading screens because the graphic stutters a lot and it'll take an insanely long time for what should be a quick transition.

  • why would headphones have touch controls

  • Yeah. The worst case of it I've seen is in the "Come Fly With Me" quest in New Vegas. The indoor area is split into two sections each that are both multiple floors, and both of the floors vary surprisingly not at all in the way they look. Especially the underground section. The quest has you navigating the whole building about a dozen times too, so it just becomes a nightmare.

  • I mean I guess that's an answer but at least the ones I've played have you restart the mission and you lose cash upon leaving the hospital.

  • This cruelty squad game sounds more and more my style the more I hear about it.

  • I just wrote a little jarring because I frankly didnt play much of Skyrim. I know, I'm such a heathen ;). So I was just going off of memory. You're right that it's bad though now that I've looked at videos of it.

  • Perhaps. I think in terms of Fallout they may have made the maps kind of "stylized" like how the rest of the pip-boy is, but it definitely didn't make the game very fun. Especially when I was lost in one of the many maze-like dungeon levels and the map just wasn't helping.

  • Tbh Bethesda has never really been great at maps. Even skyrims is a little jarring

  • People say shit like "2001 called" when somebody is wearing something outdated or doing something outdated. The September 11 terrorist attacks happened in 2001.