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Posts
71
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719
Joined
2 yr. ago

  • I definitely see a lot of toxic comments on here but I think that's mainly from reddit outcasts trying their hardest to be sassy. Sassy unhelpful comments on Reddit won the most karma so it can be helpful to remind them that that doesn't actually work here

  • Spelltower is a classic. Still might have ads but they're less intrusive, and it's educational but it probably won't be boring

  • I got the alert in the middle of a god damn library

  • I don't care that you don't get it.

  • I'm so very proud of you.

  • I don't personally know anybody who got an apple watch to tell the time.

  • Not everybody has good internet. I'm done explaining this. I've explained it in multiple comments now so if you don't get it then that's a you problem.

  • They streamlined everything so it's really hands off, but it's all just loading little updates and features that didn't come shipped with the console. If you got it on christmas of release year like we did with the Xbox One then it was only maybe 1 or 2 hours of updates, but if it's 3 years later like we did with our PS4 then that's like 6 hours. A commenter earlier mentioned I'm lying unless I have a slow internet connection, and they're right. Like, in 2013 gigabit internet was far from standard. We had comcast/xfinity, paying for 100 mb/s and getting 50 on a good day. I distinctly remember my dad took a day off work just to play our new PS4 (what a legend). I left for school when he was unboxing the thing and when I came back from school it was still loading.

    And yeah, this isn't really the fault of Sony, but it's still really annoying that nowadays it's even a feature as opposed to just plug and play. Same goes for retail game discs. It's really annoying buying the thing, copying it, then having to wait for gigabytes and gigabytes of updates.

  • they probably wanted to say

    We have this cool thing in English called words. Instead of wanting to say things, they could have literally expressed those ideas using words and removed all ambiguity.

    And sure, I also lied about that, because that makes sense. It's a thing I just had to lie about.

  • Yeah I really lied about how I had to plug in 4 things and buy a memory card to be able to play my PS2.

  • Yeah I really lied about how I had to plug in 4 things and buy a memory card to be able to play my PS2.

  • I mean you're probably older than me but I'd say the process is more streamlined, it just takes way longer since it seems like there's just so much to do. I doubt you had to make an IBM account to use your DOS computer, right?

  • oh ok my bad

  • For me it was the Xfinity router. I knew I shouldn't have bought one and should have gone for a third party one, but I did it anyway because it was cheaper when I was setting up my Internet plan.

    Stupid thing forces you to download an app to get it to work and sign in. Apparently if you buy any other third party combination modem and router, you just log into a default web page and sign in with default credentials. But no, for the Xfinity one you need to connect on the app and let it search over 5G for the thing, which took ages. There were multiple times where I set it down to load, came back, and the app said it failed to find it. When the router was sitting within inches of my phone

  • Maybe. Lore states that it's vastly fuel efficient so youd only stop by on a very infrequent basis to top up. Like oil changes.

  • for many, life would be difficult without their car

    Hmmm, I wonder what kind of policies and public services could be implemented to make life not difficult for non-car users? 🤔

  • So, while INFRA already does fully exist, I'd love to see more games like it. It's really hard to describe what INFRA is without major spoilers, but if you've played it then you probably know what I'm talking about.

    It's like... take the new Chernobyl game and remove literally all the death states, then fill it to the brim with easter eggs, lore content, secret rooms and pathways, challenging logic puzzles, stuff like that. INFRA ticked all those boxes for me and I have yet to find a game like it.

    Every game that I've looked at and been recommended as being "like INFRA" always has some major flaw or some concession that really sets it apart from the original game. INFRA is pretty much all about exploring your surroundings to uncover the plot of the game and even change some of the story if you're vigilant enough about the puzzles. You can literally complete the game just as a walking sim while doing fuck-all, but I think most players will find the intrigue of the story interesting enough to be almost coerced into going down the other fork in the road, so to speak. Like there are sections in every chapter where you have to use your knowledge in civil engineering to repair some sort of machinery using intermediate logic puzzles, but you're always able to just skip it. However, completing these puzzles allows you to unlock the story as the puzzles require exploration. Hope that made sense.