Third person or top down shooter but you push around a shopping card with all your weapon and ammunition.
You can only switch weapons at the cart but if it gets hit it explodes.
This creates a balancing act of having it near enough to run back for a different weapon or more ammo but not to near so it doesn't get looted of blown up.
You obviously can't take it up ladders or into ventilation shafts, meaning you have to fight your way back to where you left it with limited resources.
The "every upkeep on your turn" nicely reflects his consist weekly uploads and the scry before explore shows the amount of research he does. While I can't judge it on MtG balance and flavor it captures Tom very well.
Apart from the alignment problem*, having unchangeable laws can be really bad. The bill of rights shows that for tye US constitution, now what if a 'new' need arises for the law shows it self.
the alignment problem is the still unsolved problem of getting even simple machine learning models/AIs to do what we want.
Randall Moore (xkcd author) wants to remind everyone turning the missiles around for maneuvering to remove the warheads. Can't link the xkcd because it's in a physical book.
If you want somewhat easy computation in games i recommend mindustry (open source factory light), if you want to be challenged try it in magic the gathering.
Most of that is destroying a machine you work at over month and annoying the shit out of people.