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1 yr. ago

  • i just wish Xbox came out swinging with a compatibility layer for the Xbox game library

    Though not officially announced, signs of that are appearing already, including a hint or two in the speech of the conference.

    And for plenty of people, being able to play live service games that don't work on SteamOS, with a UI that's almost as good finally, will be enough.

  • At least at first, it will be the only handheld running this version of Windows. So maybe after a year or two, it won't be all that unique, true, but a year or two is a long time at the rate these handhelds are advancing.

  • They have given up on their own handheld. And why wouldn't you prefer the PC library when it's so much larger? The appeal to this device at this point is that the new UI is better for the handheld use case than desktop Windows.

  • I sincerely doubt that this device will satisfy criteria #1 or #2, unless you've got a generous definition for #2.

  • This machine will be the same desktop-mode-not-required-but-allows-for-more-functionality thing that the Steam Deck is, but it will chew through battery faster in exchange for more compatibility.

  • I use backloggery.com, but I see a lot of people using backloggd.com these days. Backloggery is a bit more old school and relies a lot on manual entry, so I'm sure some of its competitors are better about linking up to things like your Steam account. You can also track a lot of this stuff on HowLongToBeat.com, which is mostly seeking to answer the question in the URL but also lets you log a review of the game, etc.

  • or making a real case why it’s beneficial

    To which I said:

    quickly conveying to your audience where your inspirations came from so that they know what type of game it is

    In a lot of ways, "they don't make 'em like they used to", so in addition to that art style helping to convey what kind of game they made, it also comes along with cost reductions for their art pipeline in a lot of cases. It doesn't really make them "stuck in the past" when there were real advantages to how things used to get done.

  • I've been looking forward to this one. So much of this genre is going live service and online-only, and these people are some of the few making just a video game. I'm pretty new to this genre, but I liked that last Titan Quest quite a bit, and I'm looking forward to a lot of the modern sensibilities the genre acquired in the past 20 years, like dodge rolls and perhaps WASD/left-stick movement.

  • There are a lot of types of games that are inherently not broken in their designs, and there are advantages to portraying the aesthetic in the same style, like quickly conveying to your audience where your inspirations came from so that they know what type of game it is. In a similar way, lots of games have moved on to a PS1 aesthetic these days.

  • There's a convention too, but it's way smaller.

  • Sure, but it also seems like it's data that you offer up via a 2K account, which I don't have. I have a user name tied to my Steam ID, and that's about it.

  • Yes, support for Borderlands 2 continued long after it was clear that Steam Machines weren't taking off, which means it's on a newer version than the Linux native one that Aspyr ported. You can still run the Linux native version, but if you want to play with your Windows friends or just get access to all the DLC, you need to run it through Proton.

  • It's Borderlands. They already had that claim. I don't feel good about it, but they made this change after I'd already started this trek. It's one more data point that gets me closer to only buying games on GOG, but I'm not all the way there yet. It's definitely nefarious that it's all good and legal to change the terms of the thing you bought after it's already been sold to you. However, I also don't see any evidence yet that it's actually getting root level access to your Windows machine other than someone's summary in a review, which is not exactly direct from the source.

  • Then I suppose the loophole is to play on Linux.

  • I don't mean to be disrespectful when I say this, but I can agree that gravity pulls things up instead of down and it won't make it so. I just skimmed through the EULA and didn't find anywhere that it said it needed root level access (though maybe I missed it), nor did the executable take any action to try to do so.

  • How do terms of service give them root level access?

    EDIT: For the record, I've been playing through this whole series in the middle of when they rolled out these EULA changes, and I wish them the best of luck in getting root access to my machine, but I promise you they didn't get it via Proton.

  • He's also in the crop of people who rage baited his audience with nonsense about Sweet Baby Inc.

  • For me as well, unless Valve and Sony work out PSN compatibility with Proton in the next year or so.