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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AE
Posts
6
Comments
678
Joined
2 yr. ago

  • I'm GenZ and seeing this shit makes me feel like the boomiest of Boomers. I don't want your goddamn motherfucking app, you can shove it where the sun don't shine and take my order the old-fashioned way or not at all.

    That is, unless I'm at home ordering delivery and using a centralized app. Having the same interface for every restaurant is so much fucking nicer than trying to figure out the weird quirks of every website or having to call them.

  • Brand fatigue is definitely a real thing, I will agree with you there. In the same boat, so is genre fatigue. If you play a lot of platformers, you'll eventually get bored and move on to something else. Nintendo clearly has no right to go after other platforming games that have copied from Mario's mechanics, so why should they have the right to go after games that use Mario's aesthetic or name?

    Fan games are not normally morally wrong, but I do think it's kind of trashy to try and make money off of someone else's brand if you're not doing it out of passion. I just don't see it as a legal problem, much like how crappy off-brand ripoffs and lazily made games aren't a legal problem. It's also worth noting that the people making the most money off of the IP are just executives that likely had little to no part in creating the characters and care less about appreciating the artistic work than most fan game makers.

    Look at Sonic P-06, a fan-made remake of Sonic '06. It's highly polished, has fleshed out features that never made it into the original game, and is absolutely a labor of love. The original came out a buggy pile of garbage because it was forced out by those aforementioned business-people before it was ready. Most companies' strict protection of their IP just prevent works of art like P-06 from seeing the light of day. I think that SEGA's no Sonic monetization policy being enshrined into law would be a reasonable compromise.

  • I have noticed that a lot of leftist memes are just walls of text. Right-wing memes tend to be concise and to the point, often only containing a few short words. They target very different demographics.

    Edit: this was meant to roast the right for being simple-minded, but I worded it poorly.

  • I don't get how those proxies can afford to operate. Video streaming is insanely expensive and their per-user expenses (bearing in mind that the average user never uploads anything) are probably on the same level as YouTube's if they proxy the video stream.

  • Wouldn't that only be a problem if you pretended to be Nintendo? There are a lot of fan Sonic games and I don't think it's affected Sonic's image very much. There's shit like Sonic.EXE, which is absolutely a horror game, but people still don't think of horror when they think of Sonic. The reason Sonic is a trash franchise is because of SEGA consistently releasing shitty Sonic games. Hell, some of the fan games actually do beat out the official games in quality and polish.

    Hypothetically, assuming you're right and fan games actually do hurt their branding, there's still no reason for it to be illegal. We don't ban shitty mobile games for giving good mobile games a bad rep, and neither Nintendo nor mobile devs can claim libel or defamation.

  • As long as I'm not pretending to be Nintendo, can you quantify how exactly releasing, for example, a fan Mario game is unethical? It having the potential to hurt their sales if you make a better game than them doesn't count because otherwise that would imply that out-competing anyone in any market must be unethical, which is absurd.

  • Except that you interact with the "tool" in pretty much the same way you'd interact with a human that you're commissioning for art minus, a few pleasantries. A pencil doesn't know how to draw Mario.

    AI tools implicitly advertise Mario pictures because you know that:

    1. The AI was trained on lots of images, including Mario.
    2. The AI can give you pictures of stuff it was trained on.

    An animation studio commissioned to make a cartoon about Mario would still get in trouble, even if they had never explicitly advertised the ability to draw Mario.

  • I know. AI is capable of recreating many ideas it sees in the training data even if it doesn't recreate the exact images. For example, if you ask for Mario, you get Mario. Even if you can't use these images of Mario without committing copyright infringement, AI companies are allowed to sell you access to the AI and those images, thereby monetizing them. What I am saying is that if AI companies can do that, we should be allowed to use our own depictions of Mario that aren't AI generated however we want.

    AI companies can sell you Mario pics, but you can't make a Mario fan game without hearing from Nintendo's lawyers. I think you should be allowed to.

  • I didn't really care about blocking ads until I started seeing midroll and unskippable ads. If that mall didn't exist, another one could've popped up with less aggressive policies. Sure, there are other malls now, but all my favorite stores are in this one.