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166
Joined
2 yr. ago

  • A possibly metal battleaxe.

  • I've spent literally the entire last month working on tooling to orchestrate our asset management database for NAC (Network Access Control) purposes, and somehow I still didn't think of this.

  • Yep, but if you run out of storage space then The Factorio Way™ has always been to use some kind of destruction method - from handgunning a wooden box to using a mod to vaporize it into the ether.

  • The one that explicitly states in its license that you're not allowed to ship anything using it?

  • If you're taking part in transmitting a torrent over Yggdrasil, then people you've peered with in the swarm will definitely see your Yggdrasil IP - which is based off of the encryption key you generate (and you can change whenever you wish) for the connection to the mesh.
    Regarding obfuscation of what you're accessing inside something like the bittorrent DHT, that could likely be done with multiple Yggdrasil connections and torrent clients - so each address only associates with one torrent, it's just not a core feature of the network itself.

    The Yggdrasil network really isn't meant to provide perfect internal anonymity between two directly communicating peers, it's instead built to be an easy-to-use, end-to-end encrypted, mesh network - with great performance.
    It's there to protect the content and target of your communications from anyone beside you and said target, without adversely affecting the delivery of said content. Not to protect you from your communication target, though it can do a passable job at that too.

    My main use of Yggdrasil has actually been as an easily setup alternative route into NATed systems, seeing as I can easily hit 600Mbit and get below 15ms of latency over it, which I quite often use to run VNC or SSH (and SCP/rsync) over. And since the mesh can be established as long as you can reach a node, it becomes ridiculously easy to get a functional link over it.
    Transmitting DC++ traffic without my ISP being able to detect any of that is just a bonus.

  • I should note that I'm not relying on Yggdrasil for anonymity inside the network, rather more for anonymity towards observations from outside the network. And also mostly anonymity towards what I'm communicating when observed from outside the network.

  • Been doing some DC++ over Yggdrasil with good success

  • Back when I used to dual-boot, I had Windows on its own drive just for when it gets these ideas in its head.

    Had a slightly similar - but also very different - experience that finally weaned me off of dual-booting though.
    Back when Windows 10 was releasing their "fall update", something had broken in the updating procedure and Windows would - on every reboot - attempt to install said update and then fail and roll it back.

    At least until it at one point suddenly "succeeded" in installing the update.
    The updater took ages to run, and then when it finally rebooted the entire drive was just gone. Partition table was still there, but messed up. Partitions were still there, but contained garbage in their superblocks. Even the EFI binaries were trashed, and the Windows setup couldn't recognize it as a valid Windows install to attempt recovery on.
    I ended up taking a block-level copy of the entire drive from Linux, ran a bunch of file restore tools on that to try and recover what little data I had stored on the Windows drive itself, to some success. And at that point I was long past fed up with the mess that was running a Windows desktop, so it was also the last time I've ever had Windows installed on physical hardware - though I have had to load up VMs to run a couple of horribly written hardware OEM tools since.

  • If they actually put trackpads on them then Windows wouldn't be as much of an idiotic decision.
    Windows with only sticks is absolutely insane, Windows with trackpads is just less smart.

  • A.k.a. do you have a larger version?

  • I've had to grab PPDs for the printer system at work, but generally nowadays printers do tend to work with the default system.

  • I feel that the problem right now is that Starfield can be both considered a Game of the Year contender as well as an absolute waste of money and time for different people, and they can both be completely correct based on their personal preferences.

    Personally, I've already played all the Starfield (~45h) I'm likely to play for a long while. It turns out that the majority of the gameplay - random exploration, radiant questing, etc - are things that absolutely bore me, and the crafting/construction/research systems are far too rudimentary, pointless / siloed from the rest of the game, and clunky to keep me particularly interested either. So for me it's a very mid game, something I'd at best recommend picking up at a significantly discounted sale a few years from now - when there's enough mods to actually make it interesting.
    On the other hand, some people I've spoken to turn out to absolutely love the radiant questing and proc-gen worlds, a few of them now having more than twice as much time as me in the game - and still loving every second they can spend in it.

  • To me it sounds a lot like "We don't really want to answer that question, so here's a bit of technobabble to ease your mind."

    I mean, writing your own linked list in C and then summing its values could be considered as having "a proprietary data model that calculates", but it has basically nothing to do with the question on how they track such things, just hints that they're not using an existing - and proven - tracking method.

    To clarify; they took the question "How are you tracking installs" to mean "With your tracking data, how are you counting installs", and then basically answered "We add the numbers together"
    This is a complete non-answer, and it seems to suggest that their actual tracking method is likely unreliable.

  • I love their response to (paraphrasing) "Are you going to do another Darth Vader and alter the deal on us in the future?" - "Oh yes, potentially every year."

  • When I worked through some AutoYaST setups for Leap 15.5 the default disk setup did BTRFS across the line, though that could definitely differ from doing the install interactively.

  • RHEL is going hard on XFS, they've even completely removed BTRFS support from their kernel - they don't have any in-house development competency in it after all. It's somewhat understandable in that regard, since otherwise they wouldn't necessarily be able to offer filesystem-level support to their paying customers.

    Though it is a little bit amusing, seeing as Fedora - the RHEL upstream - uses BTRFS as their default filesystem.

  • The main benefits to BTRFS over something like ext4 tends to be considered as; the subvolume support - which is what's used for snapshotting, the granluar quotas, reflinks, transparent compression, and the fact that basically all filesystem operations can be performed online.

    I'm personally running BTRFS in a couple of places; NAS, laptop, and desktops. Mainly for the support to do things like snapshots and subvolumes, but I also make heavy use of both reflinks and compression, and I've also made use of online filesystem actions quite a few times.

  • Well, both SUSE and Fedora use BTRFS as the default file system, RHEL uses XFS, etc.

  • The game will use whatever FoV value is listed in the configuration file, so you can go into your %localappdata% folder and edit the user settings file there.

  • My personal tip to 'transform your planet surveys' is to use a USB dance pad. It leaves your hands free to use a laptop, drink tea, play on a Switch/Deck, etc - so you can do something interesting during.