i've seen a few pictures like this before but it only just dawned on me- why is the card 3dge connector for mega drive and 32X games the same? you'd think even if it was all the same signals they'd add a few duds to the 32X card slot so that you don't try to plug a 32X into a 32X or a 32X game into a mega drive. even a piece of plastic like the ones used to keep 3DS carts from being inserted into a DS would get the job done. i guess they wanted you to always leave the 32X in even when playing standard games?
were electronic dictionaries a bigger deal in japan than elsewhere? as far as i know, in america they were never anything more than novelties even before everyone had a computer in their pocket. i did a little googling and it seems like they were/are more common in japan but couldn't find any reference as to why. my only guess is that it has something to do with keeping track of kanji but in the 80s they probably weren't even capable of displaying kanji so /shrug
if the SPC is anything like most yamaha soundchips, once you write a value to it the console has to wait until a busy flag is cleared to write the next byte to the chip. unless you're doing some very fancy multithreading, the CPU is just looping until it can do that. in this case because the SPC runs faster, the CPU is doing less waiting which leads to the game running faster
you can just subscribe to them all. that way, if one instance goes down, or dies out, or makes nonsensical moderation decisions, you still have the others. it's not a bug, it's a feature!
i agree with this. i think a lot of people disagree because it feels like arbitrary criteria at first, but even as someone who grew up in the 360 generation, you could feel that the leap to HDMI signaled something more than just crisper graphics. the 360 and PS3 were both chasing the PC gaming experience, whereas the Wii was the last "bring the arcade home" box. while things like the introduction of polygonal graphics, twin sticks, VR, and internet connectivity feel like bigger shifts on the surface, i think this was the most signifigant and the best place to slice gaming into two ages despite them overlapping for a generation
it's hard to tell the two apart these days because many cars have regular headlights that are as bright as normal high beams. there have been a few times i've been mad at someone behind me with their high beams on, and then they flash their actual high beams because they're mad at me for not also speeding while blind
god, driving at night used to be so fun, now it's ruined
what kind of software is available for windows nt powerPC? i figure being a different architecture you can't just run x86 windows programs but my google fu is failing to find anything i can
that's like picking a favorite child! Power Drift, SEGA Rally Championship, Super Hang-On, and Hang-On GP, and OutRunners are all vying for that spot. Kirby Air Ride gets an honorable mention for the same reason as that other commenter, i can count on one hand how many times i've actually played the main racing mode
i honestly regret deleting my xitter account. not because i actually want to use it, no way in hell, but i got curious recently and saw that my username was retaken by someone else, so now any old links there go to them instead of me. would have been much better to delete all of my tweets and change my display name and bio to point people to mastodon. maybe even set up automated tweets telling people switch. even if i got banned for that, that at least prevents anyone else from squatting on my old id. oh well, you live and you learn!
i am 100% with you. there must be something to it if it's that important to so many people but i genuinely can't tell the difference as long as it's stable
and if it does make a difference, for competitive games wouldn't you want it to be consistent between all players instead of "better" based on whoever has more horsepower? it all makes no sense to me
i've seen a few pictures like this before but it only just dawned on me- why is the card 3dge connector for mega drive and 32X games the same? you'd think even if it was all the same signals they'd add a few duds to the 32X card slot so that you don't try to plug a 32X into a 32X or a 32X game into a mega drive. even a piece of plastic like the ones used to keep 3DS carts from being inserted into a DS would get the job done. i guess they wanted you to always leave the 32X in even when playing standard games?