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330
Joined
2 yr. ago

  • Modpacks still have attribution but they likely have attribution to the fork. The fork will have attribution in the source code somewhere but most MC players aren't likely to actually look at the GitHub repo, so they'll only see the fork's name.

  • The lead developer changed the license to a much less permissive one because of drama surrounding being credited in modpacks. The dev thinks there are forks that exist solely to sidestep crediting the original mod, I'm not up to date enough on Minecraft modding lore to know if this is true or not.

    I'm pretty sure there's also a fork that branches off of the last GPL commit but I forget what it's called.

  • I mean assuming you have nothing else except the OS on it fair enough I guess

  • Not entirely sure if this video covers costs but the short answer is that there are ways to safely store nuclear waste that won't impact the surrounding environment.

    https://youtu.be/4aUODXeAM-k

  • You're right. It actually has less content than any mobile game except cookie clicker (and even then it's arguable cookie clicker has more content). In reality this should fit on an 8gb phone from 2010 because it is literally just a single image of a banana that you click on.

  • It was, the company that bought out Audacity added a bunch of telemetry to it

  • Calling odyssey Mario 64 v2 is like calling Doom Eternal Doom 1993 v3. There are a LOT of changes they've made to 3D Mario games mechanically that makes Odyssey a much better platformer than even Galaxy and Sunshine, let alone Mario 64. Yeah, if you look at the story it's still a Mario game. But if you're playing a platformer for the story then you're fundamentally not the audience for a Mario game (or really a good portion of 2D/3D platformers)

    I personally despise Nintendo as a company for all of their legal nonsense but I will admit that besides the way Game Freak ruined Pokemon, most of their first party titles are pretty good games.

    From what I can tell they are also one of the only large game publishers that shows any amount of care for their game devs. Ignoring the fake Miyamoto quote about rushed games, they've also said in interviews that they want developers to have work-life balances and that they would rather delay games instead of having crunches. The only examples of crunch I could find were (ironically enough) Mario 64, Ocarina of Time, and the original Metroid Prime. (If there are more recent ones my opinion of them would probably be the opposite though)

  • I assumed this is a Pizza Hut based on the roof but they still exist so I'm not sure it fits?

    I like the version of this meme that's a picture of a building with an outline of a former Sears logo on the front

  • Audacity was the first one I thought of.

    Or MultiMC, PolyMC, the Sodium mod, or the original Minecraft Forge.

    (Minecraft community devs need to stop having drama lmao)

  • The article is clickbaited with an out-of-context quote. He isn't making an excuse, he's saying that it was worth saving Tango (and Hi-Fi rush) for their originality and artistic value, even though he says it might not technically be profitable from an acquisition standpoint

  • Tbf this title is incredibly clickbaited. In the actual article they say they bought Tango and Hi-Fi rush because they thought the art was worth keeping alive, not because it would make money.

  • I love falling asleep 1-2 hours after getting in bed and then waking up an hour before my alarm 🙃. I can't help much I can relate!

  • I did this but I fell asleep an hour after I got in bed and woke up an hour before my alarm and have been sitting here for the past hour trying to fall back asleep. Why am I like this 🙃

  • I have a Steam deck, here's the answers to my knowledge:

    1. Yes, you can connect a keyboard and mouse, and even in SteamOS they let you access KDE in a separate "Desktop mode"
    2. Not sure about multiple monitors but you can connect at least one. There are docks made for it to do just that (the USB C cable has display port support I think)
    3. It runs a 4 core/8 thread AMD laptop chip so assuming you get a mouse/keyboard it should work pretty well.
    4. It has a 5W mode in the power settings in SteamOS so I'm assuming around that much at idle.
    5. You can put other distros on it, it's completely unlocked. You could even put Windows on it if you wanted. I'm not sure how easy the install process is though since I've just left SteamOS on mine.
  • You're just being pedantic. Most autocorrects/keyboard autocompletes make use of text predictors to function. Look at the 3 suggestions on your phone keyboard whenever you type. That's also a text predictor (granted it's a much simpler one).

    Text predictors (obviously) predict text, and as such don't have any actual understanding on the text they are outputting. An AI that doesn't understand its own outputs isn't going to achieve anything close to a sci-fi depiction of an AI assistant.

    It's also not like the devs are confused about why LLMs work. If you had every publicly uploaded sentence since the creation of the Internet as a training reference I would hope the resulting model is a pretty good autocomplete, even to the point of being able to answer some questions.

  • That's Annapurna Pictures, which still exists, so that is probably still happening. Annapurna Interactive was the branch of Annapurna that did game publishing, and the rest of the branches still have staff AFAIK

  • Annapurna was a publisher team, not a dev team (that published a lot of indie teams' games). I'm not entirely sure how this affects the devs though since I'm in general software development and not game development.

    When Warner Bros shut down Adult Swim's game publishing team a few months ago, they did at least give publishing rights back to the original devs so something similar might end up happening here.

    That being said it's also possible that all of the games Annapurna published get put in licensing limbo and the original devs get screwed over by this if the Annapurna parent company doesn't want to give up their publishing rights.