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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)WO
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1 yr. ago

  • A no longer supported but DRM-free offline game can likely still be played. You can find an old computer, or use emulation or virtual machines to run it.

    But if the game uses DRM or online services it can become impossible to play once the company stops actively supporting it.

  • I haven’t played BG1 or 2. As I understand it, the only connection between the games is a couple of cameo characters. The main plot and characters of BG3 are completely original and independent.

    However, it would be helpful to have some experience playing DnD and/or some vague knowledge of DnD lore.

  • Yeah that’s typically how microtransaction driven games work.

    See also:

    • League of Legends
    • Genshin Impact and other “gacha” games
    • Fortnite
    • digital TCGs

    (Also all of those are free to play, so minus points to helldivers for double dipping)

  • This is how microtransaction driven games typically work.

    You technically never need to pay, but they keep adding more content locked behind 1000 credit warbonds, and some of that content is very useful, and getting to 1000 medals takes a while if you aren’t specifically trying for it.

    If you actually want all of the gameplay affecting content (war bonds) you either need to grind specifically for medals for a long time or you need to pay.

    Other games that use a similar business model:

    • League of Legends
    • “Gacha” games like Genshin Impact and a lot of mobile-only games
    • Fortnite
    • typical digital TCGs

    (Also note all of these are free to play and only make money off microtransactions, which IMO makes Helldivers more predatory for double dipping)

  • Some days I have to restart helldivers after every mission because it crashes during the extraction cutscene.

    It’s ok to admit games aren’t perfect while also enjoying them. Helldivers is fun but it’s no paragon of the industry.

  • Helldivers’ business model is primarily microtransactions. The microtransactions affect gameplay, so it’s in the direction of “pay to win”. It’s not the paragon of non-predatory monetization that people make it out to be.

    (Baldurs Gate 3 and Palworld both are good examples of a healthy pay once and actually own a copy games)

    Also none of these games released without serious bugs.

  • I just looked it up and the $40 T-Mobile prepaid plan has a 10GB data limit. Tbh that’s probably plenty for most people, but it’s not unlimited. Their $50/mo option is unlimited, with caveats (such as throttling once you’ve used too much data).

    They are going to monitor your traffic and throttle based on estimated video streaming speed on any of their plans.

    Still pretty good compared to ATT and Verizon. Unfortunately I’m stuck with the provider I’m using since they seem to be the only one with good cover wage in my area.

  • What about cell service providers selectively throttling your speed based on an estimate of the video resolution you are streaming? What about cell service providers counting tethering separately from normal data?

    • legal immigration ban (thankfully got overturned)
    • overturning Roe v Wade, leading to several abortion bans, leading to a serious decline in healthcare for pregnant women in general in affected states
    • attempted coup, and stated plans to try again

    It’s not “scare tactics” when it actually happens.

  • There have been a few cases where developers “port” their games to Mac by wrapping them in Wine.

    Apple used Wine in their Game Porting Toolkit: https://www.applegamingwiki.com/wiki/Game_Porting_Toolkit

    It will require some finagling, but it’s about as good as you will get for running windows only games on Mac.

    Also games built for Intel Macs should be able to be run thanks to Rosetta.

  • Using ProtonVPN probably isn’t doing what you want it to do, since the port they will give you is random, but for your website you will want ports 80 and 443 exposed.

    CloudFlare will hide your IP will properly forwarding traffic (and other benefits, like caching images on their CDN, if you want them). Also their free tier is more than enough for something like this.