The problem is having instances. If you tell the average Joe to join Mastodon and they see there's 10 different links for Mastodon they'll just give up and move on, it's too much complicated effort for them.
Explain to me what would be the good reasons McDonald's has to block their app from running on a rooted device because it doesn't pass SafetyNet or whatever Google is calling it now
There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it's who's using it and how.
Gamers go all high and mighty with their expletives against creation engine but it doesn't matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it's worth and the games could still come out bad if they don't change how they approach and develop it.
I agree with everything you said but to talk about Starfield, I think it even failed to be a Bethesda game. If their gimmick is to drop the ball, with Starfield they didn't even pick up the ball first to be able to drop it.
I'm not hopeful at all for TES6 and I'm a diehard TES fan, unless some major changes happen internally (and no, the engine is not the problem, it's who's developing in it and who's directing it all).
Man you right wingers are a very annoying bunch, always claiming censorship and loss of democracy while applauding the actual wannabe dictators doing gold medal deserving mental gymnastics to justify antidemocratic actions
I think we oughta wait for the game to at least leave the alpha, where huge changes happen from night to day, before concluding how toxic the game and mechanics will be
They're Brazilians mate, even if the ban gets lifted in 10 years and xitter is somehow around, Brazilians will immediately flock back to it. They have unconditional love for their social media
Well, double check that your bonds are ALT for the details menu and the number keys for the skills. If it still fails, you could always bind a mouse region to click on wherever the skills are and use it as a mode shift
The problem with Xbox is that Microsoft requires parity with both consoles, so the more powerful X constantly gets gimped because the S can't handle something. With the PS5 and Pro this probably wouldn't be the case since games aren't gutted because of a less powerful model requiring parity, so they can just add some higher graphical fidelity to the Pro
Are we forgetting the countless issues the Nexus phones had? The 5 for instance had bad camera quality and battery life even for the time, the speaker was as loud as a whisper, the side buttons would stick with less then a year of usage...
The problem is having instances. If you tell the average Joe to join Mastodon and they see there's 10 different links for Mastodon they'll just give up and move on, it's too much complicated effort for them.