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Joined
2 yr. ago

  • It's not an OS, but I worked for the NHS for a time a year ago. They still use Internet Explorer...

  • I once created a character around rhyming. It was right when they announced centaurs; I decided that the only logical course of action was to make one who only talked in rhyme, so every time he said something, he would immediately follow it with another sentance that rhymed with the first. He was called Hentaur the Centaur. The DM banned me from the game.

  • Even if they made nothing, the cultural value of libraries makes them essential.

  • I always loved the amount of time Tolkien spends describing cute guys. Like, he's very equal opportunities when someone's pretty.

  • Eye lights were common back in the day because film stocks were extremely slow (needed a lot of light to expose properly). It's always important to ensure eyes are well lit, since they're so important for expression, even if it's a bit overdone here.

  • I'm not OP, but I feel like I want to add on to this if that's alright. I think it's often easy to get into this mindset when a trend seems to overtake a lot of the industry. For instance, personally I've noticed a common game that seems to get churned out a lot in recent years: it's open world, but has nothing in it and is given light RPG elements that don't really add anything. That doesn't mean every game is like that, of course, but I think it can be easy to fixate on what we're tired of seeing. Eventually, someone will come up with a new trend, and the empty open world games will fade out, and the cycle will continue as it always has. It's also interesting to point out that humans tend to remember the past more fondly, so it's easy to remember old gems and ignore the flops. Anyway, thanks for entertaining my ramble.