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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)VI
Posts
2
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726
Joined
2 yr. ago

  • In proper Dutch cities you have 'zebra crossings', a lot of them. This makes it unnecessary for pedestrians to casually cross cycling lines.

    I think it's a matter of culture. Dutch people by and large just keep to the rules and they aren't stupid enough to just walk in front of bikes.

  • Falling through a bed like in the article and then floating up and down like that just shows that the player and the bed are two separate entities. If the person is a human player, this could mean the coordinates of the player and the bed were the same at some point and then it'll move the player to noclip it. It doesn't show up like that for the player but only for others.

    If the person is an AI, then it would first of all not make sense not to fuse them and second, it's highly likely either the bed or the character model has a boundary issue. This can cause boundaries to overlap briefly, but then they collide and since the character is a more dynamic model, it will continuously look for the boundaries of itself in relation to the bed.

    In any event, these things are just general bugs that can happen in any game. It would seem GSC either doesn't test these things or they saw it, decided that fixing it would take up too much time and let it be.

  • In programming, everything is just an object in a space. If the devs decided that the object cannot clip and needs some sort of margin, this happens. It's a decision of design and if the same design philosophy is kept, you'll always see this.

    In some games, you might see a short animation of someone getting into a bed, during which you can't move. After that, the objects bed and player will be fused, as if they form one object. Maybe the game is better suited for meeting them separate, who knows. Considering the large number of different objects, you might be surprised how it is possible players aren't clipping through everything.

  • Permanently Deleted

    Jump
  • It's not unusually specific here, per se. It's just a list with descriptions of several Americans who were elected into government. I couldn't name novel or movie characters that precisely fit these traits off the top of my head.

  • I played the original Monkey Island and I gotta say I loved the Sea of Thieves adaptation. My wife and I completed all achievements of all Tall Tales a while back, started to feel like a chore but the Monkey Island ones were a breeze. Loved it.

    Also loved the Pirates of the Caribbean ones though.

  • It was pretty much Obi-Wan until I saw Rogue One, Cassian Andor is just a great character, maybe because of the way Diego Luna portrays him. The way he analyses his environment and the way convoluted schemes around him play out is some of the best the franchise has to offer.

  • I got it running in 1080p once, you can just do a custom resolution in some config file.

    They should have never made a new Most Wanted, they should have taken the old one, added more recent cars and add better graphics. Instead they destroyed the whole vibe.