They seem designed to be as tedious and gruelling as possible. Consider Graduation Ceremonies, or the ceremonial part of Weddings. Just hours in a hard chair, listening to some old motherfucker blabber on and on about random bullshit. (the parties afterwards I understand and respect, even if I'm the opposite of a party person. The only thing I like about parties is the excuse to dress up and eat cake. But hey, people enjoy dancing and drinking and stuff, that makes sense to me.)
Is this some Neurotypical thing I'm too Autistic to understand? Like do people actually enjoy this?
EDIT: Actually, since I brought up drinking when talking about parties.
.... I don't comprehend people that like alcoholic drinks. It's one thing to enjoy the feeling of being buzzed, we all want to turn off our brains sometimes, and of course it is literally addicting.
But I am talking about people who apparently enjoy the taste. Every type of booze I tried tasted like something between "medicine" and "actual poison".
People will spend a fortune in Wines and Beers and they all just taste bad. Then they'll swear up and down "no no dude, this wine is super sweet" and then you try it and it tastes like every other wine, which is to say it tastes like you took grape juice and sucked out all the joy.
Sonic 06 is the OG of "trashy games you can't look away from because in all the ways it sucks, it is NEVER BORING"
... This is why it had such a powerful reputation-ruining impact, by the way.
If it had been boring bad (like Sonic Blast in the 90s or Sonic Boom a few years later) no one would have cared -- Instead it is such a glorious trainwreck that it is basically The Room of video games.
I mentally think of it as "Sega's Kirby". Not because it has any specific similarities to Kirby in gameplay. But simply because it is similar in tone and vibe. A super cute game that is secretly about fighting an eldritch entity.
.... And as every Sega game in the 90s, it is exciting arcade action from beginning to end.
Unless they're wet bugs. Then it's fine dining. /s
Seriously, people retch at the idea of chomping down on a cricket, a "clean" bug, but then get all excited about eating shrimp, which is like a sea Cockroach.
I have my own variant on this which I call the Neapolitan Ice Cream test
Neapolitan Ice Cream has three flavours.
Logically, everyone has a favourite and an un-favourite of the three.
No one will judge you if you dig out just the flavour you like... But the right thing to do. The one that is fair to everyone else who is eating the ice cream, is to scoop a straight line that gets a bit of each. Similarly, it's not some great sacrifice to eat flavours you like a bit less. It's just less nice.
This tests how fair people are when the stakes are low as shit. Which to me is the true proof of having principles. That you uphold them -- Despite there being zero consequence to not doing so, and even a small punishment.
If it must work as a work of art absent of all cultural context, I'd say... Clock Town from Majora's Mask. Scenic little medieval town, but the oncoming angry moon tells a story
If art-that-only-works-with-cultural-context is valid... E1M1, that first moment with the blue carpet and such. I can think of very few more iconic starts to a game. Look at it and you know exactly what you need to do with the game.
Vimwiki & syncthing
Lightweight, libre, synchs on all my devices. Links between notes. All I need.