What American Fascism Would Look Like
Uruanna @ Uruanna @lemmy.world Posts 0Comments 199Joined 2 yr. ago
The first change is that the vote count certification wouldn't have been finished and Biden's victory would have been denied. Sooo...
I found that Tony's slide to fascism following his PTSD and thinking he knew better than everyone else was a good character development in a show where he's not the hero. What we're missing is a 4th solo movie where he faces his fuck-ups and his selfishness, but no, he went out like a hero through sacrifice after causing it and blaming the rift on Cap (when returning from Titan).
I also found that early Steve really needed to get a better angry face, but that evolved well between Infinity War and Endgame.
Right, the Inanna myth where she learns about sex also talks about eating the herbs and trees on a mountain / highland, I'm not sure when Eden was associated with an apple.
The Galapagos weren't known to Christians until the mid 16th c. so there's a bit of a timing problem of over a couple thousand years.
There's a field that was called Gu-edin (meaning "open fields") in the mid third millennium BCE that was the subject of a border war that lasted a couple centuries, between the cities of Lagash and Umma (which is right where you said), because the founder of Lagash bought an unassuming piece of land from Umma and a bunch of surrounding terrains, and then did mad irrigation work and it became crazy fertile. According to Lagash's records, Umma got mad that it was swindled out of such great land and kept attacking Lagash over it, and kept getting its ass kicked and its kings killed. People from Umma were "allowed" to till the field for Lagash for a time, but most of the grain would still go to Lagash, causing more revolts from Umma (and more punishment).
It's fairly agreed that this place probably gave some degree of inspiration for "Eden", along with some rare green gardens in the region created with irrigation work. The apple bit, the woman rib bit, and the knowledge bit came from other Sumerian myths.
I'm not sure if it's the Galapagos, maybe in the Canaries instead?, but some island famous for its apples, weather, and safety did play a part in inspiring the myth of Avalon, the island of apples.
Dark matter means there's a gravitational effect that we can see, but the source is in a spot where we see nothing, so we guess that there has to be something that we can't see - that doesn't emit any radiation, starting with light / heat. The lack of electromagnetic radiation is why it's dark, and the gravitational effect is why it has to be matter - as in something heavy, particles that have a gravitational effect.
We know spots where "matter that we can't see" should be. The biggest classic example is the bullet cluster, where most of the gravitational effect is outside of the light we see. What we can make progress on is take a list and strike out what it isn't. We look at some kind of particle we know about, and we check if that could have the effect we see. If it can't, we shorten the list of what dark matter might be. There's been a few times along the decades where people said "this time we might have found the one" but so far, we keep shortening the list. The day we say "this time we actually detected something" is the day it won't be called "dark" anymore, since "dark" is literally because we can't detect anything coming out of it. Either we're not looking hard enough to see the radiations we could expect from known matter (except we should be seeing something already with our current tech), or it emits something we can't see, new types of emissions that we don't know about. If we ever find a new type of matter that doesn't emit anything we can see, then it can still be called dark, until we learn to detect it.
It's possible that our understanding of gravity is wrong and the source of the gravity we see comes from something else in another spot, and the spot we're looking at doesn't have any matter we can't see; but everytime we find something new about gravity, it keeps reinforcing our understanding of it and decreasing the odds that we're wrong about it and dark matter doesn't exist. And the theories about gravity that come up to fit the effect we see always create other problems by failing to explain other observations, whereas the current gravity theory does explain everything else. The window for "our current models of gravity are wrong" just keeps getting tighter and harder to justify with every observation that keeps getting more accurate.
They do this to give a date to the statement. To say it wasn't recorded several months ago.
The page itself is just a map with a legend that says that the red lines on the map are roman roads.
Except if you look at the legend, and click on the image for the red line, that white rectangle with a red line links to a file that is named "thin red line for nurses flag."
It's just a coincidence / lack of attention / someone picked a random image that looked good enough for a map legend.
I've been playing the series since LttP. Twilight Princess is my top, for presentation and storytelling.
I feel like Skyward Sword tried to repeat that, but the dungeons and style / atmosphere of the world of TP still come out on top (even though I'm not very much into gothic style and furries). I think SS is way too cartoonish and happy-go-lucky for a world where the surface has been abandoned to the demons and yet everyone who lives there is cool (gorons, kiwis, moles, proto-Zora), that's a massive tonal dissonance between the narration and the actual environment and it just takes me out.
The next ones on my top list are Minish Cap and Link Between Worlds.
Assyria didn't exist in 2800 BCE, either.
On the progress into agriculture and cities, my book recommendation is Mesopotamia - the invention of the city, by G. Leick
Easier on average, still. Of course the labor was different - more long lasting strain and stress that we can see in the bones and the teeth, but with less everyday danger from going out. One hunter-gatherer may have more free time, but half of the population of a city can straight up do something else for a living. I'm no expert in why hunter-gatherers couldn't do the same, probably something to do with storing food all year round without rotting, but the massive difference in how many people could be fed with a lesser fraction of people doing the works, mathematically shows that agriculture was more energy efficient per head over the years. The population jump from hundreds to thousands to tens of thousands in cities like Eridu then Uruk during that period is insane.
It's the other way around. Agriculture was easier, not harder, it allowed rapid population growth with much less risk and improved survivability, making enough food for more people more easily, which led to a demographic explosion and the rise of cities. It's the exact period of about 2~3000 years where population centers grew from hundreds of people, to thousands of people, to tens of thousands, having to build communal centers to store all the food to give out to those who can't work.
Mythology is not a monolith. We're talking 3000+ years of cultural evolution across multiple cities that united and separated multiple times, each having their own local cult that rose to prominence or got supplanted by a different one.
When some of them got together and overlapped, they might have taken different facets of "death": Osiris is not strictly a god of death itself but a judge of your soul, and grants eternal life in death, while Anubis was a god of funerary rites and graves, so the physical aspect of handling dead bodies.
When a city took prevalence over another, either because the pharaoh set up shop there or because a temple in that city became more famous and gained influence, that city's major cult could overshadow other gods worshiped in other cities and take over their duties.
Then there were bigger gods that got cults that split into different aspects, like how Hathor and Sekhmet come from the same goddess but Sekhmet specialized in bloody war and the sun burning in the desert (an aspect she took from her father, a more general sun god) while Hathor specialized in motherhood.
Other aspects are passed around in the same way, starting with the role of sun, there are countless aspects of the sun that were embodied in different gods. Even the scarab is an aspect of the sun - because it emerges fully matured from the dungball of its parent the same way the sun comes out from the underworld in the morning, so there was a god for that. Death is a major aspect that remained a big constant in Egyptian religion, that's why those two are seen the most often.
If you look at which city becomes the center of Egypt's rule as time goes on through the different kingdoms and intermediate periods, and check which major temple is in that city, you see which cult takes over more duties.
I know what you mean, but Nintendo is a pretty bad example to illustrate that sentiment. I mean, they totally do corporate crap to benefit them and not the players obviously, but the Zelda series is literally built around the gimmicks of the console. They start thinking about a gimmick, either on the console and / or how to turn that into a gameplay gimmick, and then they make a Zelda game around that. OoT had the rumble pack and then tried to do Ura Zelda that was supposed to be the system seller for the DD64 - but that blew up and was salvaged between Master Mode and Majora's Mask. The GameCube had Four Swords with the connection to the GBA and the multiplayer. The Wii had Skyward Sword with the motion thing, the Wii U had the separate tablet. The DS then the 3DS weren't too relevant for Zelda but they tried, and other games did rely on it.
I'm not saying it's a fact for the whole series, but Nintendo is particularly famous for developing a gimmick console and then building games around that, so yes, the physical console is actually relevant to the game you want to play it on, you'd be hard pressed to port that elsewhere and emulators are always weird and have a lot of work to adapt into something that makes sense on a single screen with a basic gamepad.
Buried, Ryan Reynolds is the only one on screen (not playing multiple characters, just one), though there are voiced characters from other actors on the phone.
Cancer-causing radiations don't cause wolves to develop cancer resistance, they cause wolves to develop cancer. Those that were more resistant survived, those that weren't didn't, now we have wolves that are different from those that we had before. They are mutant wolves, but the radiations didn't make them mutants. The mutation happened before in some wolves, and their descendants survived better than those that didn't have it. Evolution has always been like that.
That's what natural selection is. We focus on those that survived because they developed resistance to something, but it has always meant that everybody else died and the species as a whole has moved forward.
I know it stands for graphic, but the creator said it's pronounced with a soft g, like gif.
Try saying "col" then